BlossomiShymae / RiotBlossom

An asynchronous, extensible, and magical Riot Games API wrapper library for C#. ☆*:.。.o(≧▽≦)o.。.:*☆
https://blossomishymae.github.io/RiotBlossom/
MIT License
12 stars 2 forks source link
csharp league-of-legends legends-of-runeterra riot-games riot-games-api teamfight-tactics valorant

# RiotBlossom

NuGet Stable NuGet Downloads

An asynchronous, extensible, and magical Riot Games API wrapper library for C#. ☆:.。.o(≧▽≦)o.。.:

This library helps to make things totes' easier! Goodies include naive cache, rate limiter, and retry middleware plugins out of the box. Other services such as DataDragon and CommunityDragon are also supported! \(^▽^)/

This library is currently compatible with .NET 6 and higher.

Contributor Flowerlets


Made with contrib.rocks.

Table of Contents

Documentation, tutorials, and more!

Dedicated GitHub pages for RiotBlossom documentation can be found here! :3

Features

Installation

Install via NuGet, BlossomiShymae.RiotBlossom. For package manager console:

Install-Package BlossomiShymae.RiotBlossom

Or the .NET CLI:

dotnet add package BlossomiShymae.RiotBlossom

Endpoints

Riot Api

League of Legends

Teamfight Tactics

Legends of Runeterra

VALORANT

DataDragon

CommunityDragon

MerakiAnalytics

Dependent packages

Contributing

Create an issue or submit a pull request! ˖⁺‧₊˚ ♡ ˚₊‧⁺˖

Before submitting a pull request, be sure to include unit tests if applicable. Unit tests use common objects from the StubConfig file. Be sure to include your Riot API key under the RIOT_API_KEY system environment variable.

License

This library is under the MIT license.

Disclaimer

RiotBlossom isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.

Appendix

Star History

Star History Chart

Inspiration

TheDrone7. shieldbow, GitHub, https://github.com/TheDrone7/shieldbow

Samuel, Mingwei. Camille, GitHub, https://github.com/MingweiSamuel/Camille

Rua, Rob and Maldonis, Jason J. Orianna, GitHub, https://github.com/meraki-analytics/orianna

Resources

Ray and Riot Games. Rate Limiting, Hextechdocs, https://hextechdocs.dev/rate-limiting/

https://developer.riotgames.com/

https://discord.com/invite/riotgamesdevrel (Note: Searching in this Discord contains aggregated information not found elsewhere)

Conventions

https://learn.microsoft.com/en-us/dotnet/csharp/fundamentals/coding-style/coding-conventions

https://learn.microsoft.com/en-us/dotnet/csharp/asynchronous-programming/task-asynchronous-programming-model