None of this has to do with the RealitySoft or Bonmario brands, this is a public archive of the source code of a game called b3313. If you fully acknowledge this, please continue browsing the files.
Directory structure:
Bangers
- musicBee
- beta shosankee brool greenio rom descargar para android z64 realLevels
- for chrisbrutalagresion to upload the skp files so they don't disappear when his hdd breaks for the 3313th time, unfortunately, he never did soMiscTweaks
- tweaks that probably should be covered in trollengine as armips is fully capable of more readable tweaksTrollEngine
- decomp in binary?? no way?? - the main programming directory that covers all things programming or tweakingold shit
- a bunch of things from pre troll engine eraIf you are a programmer and are wondering to yourself: "bro what the fuck, how do I do decomp in binary, it must be so complicated!"
... you would be correct! It is a near impossible task, only achievable by those with the sufficient knowledge to comprehend some new knowledge and follow a basic guide. (Humans, probably.)
It is not exactly black magic, really. You must simply understand the basics of how C compilation works.
When you build a .c file, it does not immediately become an executable - it goes through an intermediary stage, the object file (.o). It is with the help of a linker that the .o files are then turned into an executable.
In our case, Armips is the linker; it handles references to each other's symbols (functions, variables) within the .o files. It does this while allowing us to import the data inside the .o file anywhere in the ROM.
Due to the consistency in how functions are generated by the compiler, as long as the parameters and return type are the same, it is possible to replace any function in the game with any other without causing any trouble!
TrollEngine/tools
, run make
to build cc
and n64graphics
.To turn your .c file into a .o file which can then be imported with armips:
TrollEngine
, run sh build_all.sh
(or one of the subcommands that each cover a specific group of directories).In TrollEngine
, simply run sh click here to meet a cold armips in your area.sh
. This will update Bee/b3313 silved.z64
.
In order to prevent early release infants from extracting data from our ROM, we have done a small amount of trolling.
In TrollEngine
, run sh shiftma.sh
. A new ROM file will appear in the Bee directory, called b3313 shifted.z64
.