On some battlemaps heroes or monsters start in wells or in other small
areas surrounded by cliffs. This is totally unfair and can even lead to
unsolved battles (if both monsters and heroes are in wells). Also, AI tends
to fall into wells.
Oct 14 SVN, Debian GNU/Linux
Original issue reported on code.google.com by mikolaj....@gmail.com on 14 Oct 2007 at 4:50
Original issue reported on code.google.com by
mikolaj....@gmail.com
on 14 Oct 2007 at 4:50