BrittzXD / silvertree

Automatically exported from code.google.com/p/silvertree
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request - multi-hex brush for the editor #45

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Having a multi-hex brush (like the wesnoth-editor) for the editor would be
helpful in:

- quickly filling areas in initially when creating a map

- making terrain more uniform and "smooth" in the first place

Original issue reported on code.google.com by Rhuv...@googlemail.com on 19 Oct 2007 at 5:01

GoogleCodeExporter commented 8 years ago
we do have multihex brushes...

press the keys "0"-"9" to change the size of the brush.

Unless i've totally misunderstood what you are asking for?

Original comment by jwbj...@gmail.com on 21 Oct 2007 at 9:01

GoogleCodeExporter commented 8 years ago
This is _exactly_ what I was asking for... where is this documented? :)

Original comment by Rhuv...@googlemail.com on 22 Oct 2007 at 1:42