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BrokenRegistry
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Rotp-Fusion
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Changelog
#44
peyre
closed
4 months ago
2
More exotic monsters and custom species
#43
nhlpl
opened
6 months ago
6
Auto Updater & memory allocation
#42
nhlpl
opened
6 months ago
1
Reduce required number of clicks
#41
nhlpl
closed
6 months ago
2
No filename offered for save game
#40
nhlpl
closed
6 months ago
1
Trying to escape after being destroyed
#39
nhlpl
opened
6 months ago
1
Random event vs ground troops transport
#38
nhlpl
closed
6 months ago
1
Custom names for stars and ship designs
#37
nhlpl
closed
6 months ago
2
Artifacts + Ultra Rich planet
#36
nhlpl
closed
6 months ago
1
MOO style alliances
#35
nhlpl
closed
6 months ago
1
Tribute to the AI to accept peace
#34
nhlpl
closed
6 months ago
1
Select Your Empire for new factions
#33
nhlpl
closed
6 months ago
1
Random galaxy shape
#32
nhlpl
closed
6 months ago
1
Difficulty: Easier (75%) vs Easy (90%) vs Normal (100%)
#31
nhlpl
closed
6 months ago
1
Tech tree randomizer
#30
nhlpl
closed
6 months ago
1
Hit space to find idle fleets
#29
nhlpl
closed
6 months ago
1
Selectable default Governor action for new colonies
#28
nhlpl
closed
6 months ago
1
AI-Type descriptions
#27
nhlpl
closed
6 months ago
1
Disabling auto save/backup
#26
nhlpl
closed
6 months ago
1
Fleet destination paths visibility
#25
nhlpl
closed
6 months ago
1
Heavy damages and auto-repair
#24
nhlpl
closed
6 months ago
1
Tactic for a lot of unarmed small ships
#23
nhlpl
closed
6 months ago
1
Skip scouting Orion star
#22
nhlpl
closed
6 months ago
2
Update techs.txt
#21
peyre
closed
9 months ago
1
Enable maven cache in github actions
#20
coder111111
closed
9 months ago
0
Update releaseBR.yml
#19
coder111111
closed
9 months ago
0
Do not guess ship as moving toward system it arrived at and is retreating from
#18
dHannasch
closed
11 months ago
1
Make GalaxyMapPanel show suspected flight paths if options().selectedTrackUFOsAcrossTurns() enabled
#17
dHannasch
closed
11 months ago
2
Move common features of ShipFleet and Transport into base class
#16
dHannasch
closed
11 months ago
0
Fix java.lang.IllegalStateException: Duplicate key null
#15
dHannasch
closed
11 months ago
1
Helptext for tracking ships across turns
#14
dHannasch
closed
1 year ago
4
Draw path to suspected destination if actual destination unknown
#13
dHannasch
closed
1 year ago
1
Check whether can track ships from turn to turn
#12
dHannasch
closed
1 year ago
0
Don't send transports that will be shot down
#11
dHannasch
closed
1 year ago
1
Extract functions from ShipFleet and Transport to Ship
#10
dHannasch
closed
1 year ago
4
StarSystem knows whether it can show incoming transports
#9
dHannasch
closed
1 year ago
1
Extract common code from ColonyEcology
#8
dHannasch
closed
1 year ago
0
Show alienFactories on planet
#7
dHannasch
closed
1 year ago
1
Bring back old normalPopGrowth() functionality via Planet
#6
dHannasch
closed
1 year ago
0
Display correct expected growth in Eco slider when transports are incoming
#5
dHannasch
closed
1 year ago
3
Add instructions to build and run
#4
dHannasch
closed
1 year ago
0
Followup to 5e0be20: Obey "Maximum transport distance in turns"
#3
dHannasch
closed
1 year ago
1
Test conflicting merge with github
#2
BrokenRegistry
closed
1 year ago
0
Test-Pull-Request
#1
Xilmi
closed
1 year ago
1