BuilderDemo7 / WADExplorer

DDI Games .WAD archive files explorer
https://sites.google.com/view/monstertruxoffroad/tools
MIT License
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data-design-interactive monster-trux-extreme

WADExplorer

DDI Games .WAD archive files explorer, it can open .WAD files for Monster Trux: Extreme, Rig Racer 2, Offroad Extreme!, Ninja Breadman, etc.
Choose between two formats: old and new, because DDI has changed the .WAD files format between the developed games.

Model Importing

Use WaveFront .OBJ format to import your custom formats.

Custom data definitions on importing OBJ:

Materials

Between materials make your material's name like this:
Mat_materialID -> Mat_0
From a range of 0 to the ID of your material. (in a chronological order actually) For example you want to define material 72:
Mat_71

Textures

Using any text editor open the .mtl file of your .obj file,
That's where the materials are stored into.

Now if you see full paths to the texture like this:
C:/My Folder/My Texture.png
You should change it to:
Data\My Folder\My Texture.png (Include "Data" as root)
Make sure the seperators of the path is slash facing left ()
Otherwise the game won't load it because it wasn't found in the .WAD file,
Also keep in mind the game seems to only load existing textures.

Vertices

Using Blender 2.76...

For more compatibility do this:
Once you're done with your model, Select all faces and go to:
Mesh > Edges >> Edge Split, to make the edges splitted.

Export Settings

If your model editor have these options then make them unchecked or checked according to the list below:

...(The rest you don't do anything)

Forking

Fork and make your own features for WADExplorer!
Don't forget to describe what you changed and what you added.

License

MIT License

Copyright (c) 2023 BuilderDemo7

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.