BuildingVolumes / Unity_Geometry_Sequence_Streaming

A package and tools for Unity to stream large Pointcloud and Mesh frame sequences from disk
https://buildingvolumes.github.io/Unity_Geometry_Sequence_Streaming/
MIT License
16 stars 2 forks source link

Pointcloud Shader not working on Metal/OpenGL #5

Open ChristopherRemde opened 1 year ago

ChristopherRemde commented 1 year ago

Problem: The Pointcloud Geometry Shader does not work on Apple Metal or OpenGLCore. Error is: Shader not supported on this GPU: Found no suitable fallbacks.

Expected Behaviour / Fix Pointcloud Geometry Shader should work on Apple Metal, OpenGLCore and other OpenGL versions on Android.

ChristopherRemde commented 1 year ago

Geometry Shader would need to be converted to a compute shader. Maybe a feature for later