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Buizz
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EUD-Editor-3
StarCraft:Remaster UMS Make Tool
MIT License
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[Feature Request] Turn off the "Always on top" property by default for all windows of the UI.
#136
Chromowolf
opened
1 month ago
1
IndexOutOfRangeException When Associating e3s File Extension
#135
Chromowolf
opened
1 month ago
1
SCA 관련 파일들의 Init() 개선
#134
Tb1281
opened
1 month ago
0
불필요해 보이는 SCF::Exec()
#133
Tb1281
opened
1 month ago
0
Bug Fixed & Added SCR::fmt
#132
Tb1281
opened
1 month ago
0
fix: refactor file handling
#131
armoha
closed
1 month ago
0
Refactored Code
#130
Tb1281
closed
1 month ago
0
Render illegal invisible whitespace characters
#129
armoha
closed
1 month ago
1
Refactored SCR
#128
Tb1281
closed
1 month ago
0
Refactored SCR
#127
Tb1281
closed
1 month ago
0
SCAUseUserMessage가 항상 1임
#126
Tb1281
closed
1 month ago
2
ee3 최신업뎃이후 생긴버그.gif
#125
Buizz
closed
2 months ago
1
코드 수정 및 개선
#124
Tb1281
closed
1 month ago
0
@SCABan() 작동 오류
#123
Tb1281
closed
2 months ago
1
[ ] 로 접는 것에 대해 한 가지 건의드리고 싶은 게 있습니다
#122
HeukSulTang
closed
2 months ago
4
가끔 이렇게 함수 설명이 자동완성 목록을 가릴 때가 있네용!
#121
HeukSulTang
opened
3 months ago
2
이 오류 보고가 안 뜨게 할 수는 없을까요?
#120
HeukSulTang
opened
3 months ago
4
0.18.3.0 - 자동완성에서 변수 설명이 전부 뜨진 않네요
#119
HeukSulTang
closed
3 months ago
3
0.18.3.0 - 조건 액션 등 함수 인자가 안 뜹니다
#118
HeukSulTang
closed
3 months ago
2
// /* */ " " 등 주석이나 스트링 시에도 코드 개요 접기가 유지되었으면 좋겠습니다!
#117
HeukSulTang
opened
3 months ago
4
화면 아래에서 자동완성 목록을 띄우면 목록이 아래방향으로 그대로 유지되는 현상이 있습니다
#116
HeukSulTang
closed
3 months ago
1
TETools: Fix RotateLocation
#115
armoha
closed
4 months ago
0
테스트 코드에디터 사용 설정 시 파일 증발 버그
#114
4tel
opened
6 months ago
0
[ 키인식 루아 오류 + 'N', '.' 키인식 배열 공유 버그
#113
armoha
closed
3 months ago
1
Allow edit on EUD Editor 3 while running EDD window
#112
armoha
opened
1 year ago
0
TETools: Fix SceenShake
#111
armoha
closed
1 year ago
0
euddraft 0.9.8.6 이상 사용시 와프 초기화 트리거 용량 최소화
#110
armoha
closed
1 year ago
0
Revert "오타 수정"
#109
Buizz
closed
1 year ago
0
[ClassicTrigger] Restore CurrentPlayer if not MainFile
#108
armoha
closed
1 year ago
0
[ClassicTrigger] PreserveFlag uses 1 bit instead of 72 bytes
#107
armoha
closed
1 year ago
0
[ClassicTrigger] Display import name for extern function
#106
armoha
closed
1 year ago
0
오타 수정
#105
armoha
closed
1 year ago
0
Fix Any unit, Men, Buildings, Factories
#104
armoha
closed
2 years ago
0
Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /EUD Editor 3
#103
dependabot[bot]
closed
2 years ago
1
Use monospaced font for error messages
#102
armoha
opened
2 years ago
0
Could EE3 provide some more KeyWords such as " any unit"/"men" at the Classic Triggers?
#101
tobeinged
opened
2 years ago
0
EE3-0.13.0.4 SCAFlexble.eps bug
#100
Chromowolf
closed
2 years ago
2
Is SCA server down?
#99
Chromowolf
closed
2 years ago
0
Fix Redeclaration of constant on SCAFlexible.eps
#98
armoha
closed
2 years ago
0
Classic trigger comment text not displayed.
#97
BeefaloKing
closed
2 years ago
2
Debloat SCAFlexible.eps
#96
armoha
closed
2 years ago
0
Optimize lua macros
#95
armoha
closed
2 years ago
0
Shorter EUDTurbo, GetCounterTime, GetElapsedTime
#94
armoha
closed
2 years ago
0
More trigger const
#93
armoha
closed
2 years ago
0
Optimize unit count macros
#92
armoha
closed
2 years ago
0
Fix & Optimize BtnRefresh
#91
armoha
closed
2 years ago
0
Bugfix & optimize Tech.lua
#90
armoha
closed
2 years ago
0
Fix CUnit.lua
#89
armoha
closed
2 years ago
0
Optimize GetDeaths
#88
armoha
closed
2 years ago
0
[ClassicTrigger] Add Force1~4, AllPlayers Execution Player
#87
armoha
opened
2 years ago
0
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