My new Universal Pointer Searcher Engine has been released. It's an updated pointer searcher with more features, strict quality control through automated regression testing and ease of use via the command line. Please check it out here and provide your feedback to help make this project even better. Thank you.
This project aims to provide a fast and platform-independent pointer searcher to aid cheat code and mod tool creation. It was originally developed and tested to function with Nintendo Wii U
memory dumps but should be compatible with other platforms as well due to having highly configurable options.
Many memory addresses in processes or video games are not static. Hence, they change regularly. Using memory dumps and this application you can find static routes to destination addresses, so-called pointers or pointer expressions.
Here.
Since this software is Java-based, you need to have JRE 8
or higher installed on your machine. On Windows
, a simple double-click on the JAR
file should suffice. On Unix
, run the command java -jar "Universal-Pointer-Searcher.jar"
.
A tutorial can be found here.
You're most likely running out of memory.
You need to have at least as much RAM available as the full size of one of the RAM dumps you're using.
If your machine does not have enough RAM, consider using smaller memory dumps or try Mr. Mysterio's Wii U Pointer Searcher
.
Also, if you run into freezing/lag issues before hitting your RAM limit, passing the -Xmx
VM argument followed by your total available PC RAM (e.g. 16g
for 16GB
) can be helpful since it disables the general memory limit imposed by default by Java
.
Also, I recommend using a 64-bit JRE because it supports more than 4GB
of RAM being assigned to the process. Some searches will not finish if you have less memory than that.
Java
-based onePointer maps are files containing addresses and their values from the memory dump. Only potential pointers are listed. The pointer map file can also be used to perform pointer searches. Once you created a pointer map, you can theoretically delete the memory dump to save storage space on your PC and loading the pointer map by the pointer searcher may be faster than entire memory dumps. These are the advantages of using pointer maps.
Java
suboptimal for tasks like this?Kind of but the application is still quite fast. It uses optimized algorithms which matters more than a simple language choice. I however recommend you to always use the native pointer searcher option if possible since it outperforms the Java
engine in terms of speed and memory usage. Furthermore, for that reason, only the native pointer searcher will be developed further. The Java-based pointer searcher engine is still significantly faster and more configurable than Mr. Mysterio's Pointer Searcher
but has higher memory usage.