Odot is a set of externals and language developed by Adrian Freed and John MacCallum, with support from Andy Schmeder, Ilya Rostovtsev, Rama Gottfried, Jeff Lubow, and many others at the Center for New Music and Audio Technologies (CNMAT) between 2007 and 2016.
As of 2022, odot is developed and maintained by John MacCallum with support from CNMAT, and HfMT Hamburg.
Odot emerged out of a need for an aggregate data type that could be operated upon as it is passed around over patch cords. This aggregation describes a synthesis of control-rate computation in the past, present, and future. Odot requires a host environment (Max/MSP), within which a shim layer (libomax) can operate as middleware between libo and the host itself. The libo library – the current manifestation of Open Sound Control – is utilized at the core, whereby all lower-level OSC calls are made.
The odot system augments dataflow languages like Max/MSP, PD and Node Red with the following:
Odot is now available through the Max Package Manager as well as the releases page.
Prebuilt binaries for Pd are available for a number of platforms on the releases page, including Mac OS X, Windows, Arch Linux, and Raspberry Pi OS.
An implementation of odot for OM# is available here: https://github.com/cac-t-u-s/o.OM/.
Instructions for building can be found in the src
folder. You will also need to build
libo and libomax--see those repos for instructions.
Please file issues on the GitHub Issue Tracker.
Join us on Discord! https://discord.gg/EqHE8TG
Integration of OSC encoding in a dataflow languages was pioneered by Amanda Chaudhary in the OSW language. The first release of odot integrates numerous user contributions from Dave Defilippo, Jeff Lubow, Derek Razo, Jules Espiau, and Yotam Mann.