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course-project-a6-magnum-cerebellum
course-project-a6-magnum-cerebellum created by GitHub Classroom
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Sprint 4 DONE
#142
dmshekht
closed
3 years ago
0
Fix entry text
#141
montanalee
closed
3 years ago
0
Program music changes
#140
montanalee
closed
4 years ago
0
Battle sys
#139
whatataiga
closed
4 years ago
0
Create win screen
#138
montanalee
closed
4 years ago
1
Program final floor boss
#137
montanalee
closed
3 years ago
1
Create event trigger for a final boss fight
#136
dmshekht
closed
3 years ago
0
Revise Game Over Screen
#135
adas9542
closed
3 years ago
0
As a gamer, I would like to be held accountable for my actions and remember them so that I can strategically play the game.
#134
adas9542
closed
4 years ago
0
As a gamer, I would like to be accountable for my actions and remember them so I that can play the game strategically.
#133
adas9542
opened
4 years ago
0
Include Game Over Screen
#132
adas9542
closed
4 years ago
0
#130 Program enemy art appearances
#131
montanalee
closed
4 years ago
0
Program enemy appearance when an encounter happens
#130
montanalee
closed
4 years ago
0
Make battle action buttons function in a battle
#129
montanalee
closed
3 years ago
0
#127 fixed stacking bug now works
#128
whatataiga
closed
4 years ago
0
Inventory Bug Fix
#127
montanalee
closed
4 years ago
0
Change sky texture to something more... relevant!
#126
dmshekht
closed
4 years ago
0
Program battle functionality
#125
montanalee
closed
4 years ago
0
Program the actions log to notify when an item pickup and encounter occurs
#124
montanalee
opened
4 years ago
0
Program battle functionality in random encounter loop
#123
montanalee
closed
4 years ago
0
Revise/debug save and load functions
#122
adas9542
opened
4 years ago
1
task_112
#121
montanalee
closed
4 years ago
0
Battle ui
#120
whatataiga
closed
4 years ago
0
#111 Slight adjustment to battle/battle_blit.py since damage is now a…
#119
whatataiga
closed
4 years ago
0
#117 Added if statements to make sure info/item options not blitted o…
#118
whatataiga
closed
4 years ago
0
Fix Menu/Info blitting off screen
#117
whatataiga
closed
4 years ago
0
Use items
#116
whatataiga
closed
4 years ago
0
Revise/debug actions log
#115
montanalee
closed
4 years ago
1
Program enemy drops
#114
montanalee
opened
4 years ago
0
Program item pickups
#113
montanalee
closed
4 years ago
1
Program random enemy encounters
#112
montanalee
closed
4 years ago
0
Create Battle UI
#111
whatataiga
closed
4 years ago
0
Implement Item Use button functionality
#110
whatataiga
closed
4 years ago
0
As a gamer who wants to enjoy the game, I want to see the appropriate screens to have a better idea of what I am getting into
#109
adas9542
closed
4 years ago
0
Sprint 3 Done
#108
dmshekht
closed
4 years ago
0
#103 adjusted inv equip positions
#107
whatataiga
closed
4 years ago
0
#103 overlayed equipment and inventory gui onto main game ui
#106
whatataiga
closed
4 years ago
0
102
#105
montanalee
closed
4 years ago
0
97
#104
montanalee
closed
4 years ago
0
Overlay Equipment and Inventory GUI on main game UI
#103
whatataiga
closed
4 years ago
0
Overlay healthbar on main game UI
#102
montanalee
closed
4 years ago
0
merge US_45 into develop
#101
dmshekht
closed
4 years ago
0
Merge US_45 dependencies into US_45
#100
dmshekht
closed
4 years ago
0
Merging Montana's art work
#99
dmshekht
closed
4 years ago
0
Program character UI according to mock up
#98
ttate620
opened
4 years ago
0
Program enemy spritework alongside enemy profiles that contain necessary info for combat
#97
montanalee
closed
4 years ago
0
Create enemy spritework
#96
montanalee
closed
4 years ago
0
Added limit when going under 0/over 100 for health and mana
#95
whatataiga
closed
4 years ago
0
Equipment gui
#94
whatataiga
closed
4 years ago
0
Clean up the main davis.py code -> Put functions into separate files
#93
montanalee
closed
4 years ago
0
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