For my last issue, Louis and I created a file that contained various features of the game. For this issue, I would like someone to come up with potential themes and goals for the game. I would also like that person to come up with different items and room types to go along with their chosen themes. That means you could come up with some examples of puzzle rooms or enemies that will be fought. You could also come up with some items like weapons or armor the player could obtain or different benefits that the player could earn by completing puzzles or battles. Examples of some benefits could be stat increases for the player like better health and attack. The goal of these issues is simply to get us closer to figuring out what our final game will look like.
For my last issue, Louis and I created a file that contained various features of the game. For this issue, I would like someone to come up with potential themes and goals for the game. I would also like that person to come up with different items and room types to go along with their chosen themes. That means you could come up with some examples of puzzle rooms or enemies that will be fought. You could also come up with some items like weapons or armor the player could obtain or different benefits that the player could earn by completing puzzles or battles. Examples of some benefits could be stat increases for the player like better health and attack. The goal of these issues is simply to get us closer to figuring out what our final game will look like.