The tutorial has a section on placing enemies, it should be a good place to start figuring out enemy and NPC entities and how to implement them. If someone wants to follow the tutorial and get their version working we can tweak it to fit the specifics of our game.
Implementing a damage system for monsters and the player would be good as well. entity.py will have a new Fighter class when #35 is finished that should be helpful in figuring out max HP, defense, and power.
The tutorial has a section on placing enemies, it should be a good place to start figuring out enemy and NPC entities and how to implement them. If someone wants to follow the tutorial and get their version working we can tweak it to fit the specifics of our game.