It took a while just to update the implemented enemies from last week with the new map JSON imports. Then, I added a diagonal movement system for the players using the q, e, z, and c keys. I also implemented the A* algorithm in order to make the zombies be able to move diagonally as well and they will only chase players when they are in the player's FOV.
It took a while just to update the implemented enemies from last week with the new map JSON imports. Then, I added a diagonal movement system for the players using the q, e, z, and c keys. I also implemented the A* algorithm in order to make the zombies be able to move diagonally as well and they will only chase players when they are in the player's FOV.