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CSharpRedotTools
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Template
A template used for quickly setting up new Redot 4 C# games.
MIT License
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Generalize Frog States into Components Scripts
#59
valkyrienyanko
closed
1 month ago
2
Add support for Godot.Collections.Array and Godot.Collections.Dictionary
#58
valkyrienyanko
closed
1 month ago
0
Control Elements are not all perfectely aligned
#57
valkyrienyanko
closed
1 month ago
0
All GDirectories methods should normalize paths
#56
valkyrienyanko
closed
1 month ago
1
How do you exclude `res://addons` folder from VS2022 intellisense?
#55
valkyrienyanko
closed
1 month ago
1
Improving the Setup Experience
#54
valkyrienyanko
opened
1 month ago
1
Script always picks the first scene found in each genre folder as the main scene
#53
valkyrienyanko
closed
1 month ago
1
I need help reducing duplicate code for 3 functions in VisualUIBuilder.cs
#52
valkyrienyanko
closed
1 month ago
1
Dictionary does not initialize its default entries
#51
valkyrienyanko
closed
1 month ago
0
Removing elements from Array, List and potentially Dictionary remove the incorrect elements
#50
valkyrienyanko
closed
1 month ago
0
Changing any element in the array will only change the last element in the array
#49
valkyrienyanko
closed
1 month ago
1
Frogs are all created at the same time but frog blinking should be random
#48
valkyrienyanko
closed
1 month ago
0
Create a Function that Fetches all `license.txt` Files in the Project and Adds their Contents to the Credits
#47
valkyrienyanko
closed
1 month ago
1
Add Support for Controllers in Top Down Scene
#46
valkyrienyanko
closed
1 month ago
1
Expanding on the [Visualize] Attribute
#45
valkyrienyanko
closed
1 month ago
1
Roadmap
#44
valkyrienyanko
closed
1 month ago
0
WIP: Add property visualization
#43
cydq
closed
1 month ago
0
Tweaks for cross platform support
#42
cydq
closed
1 month ago
0
Source Generator also Generates Scene and Audio Enums
#41
valkyrienyanko
closed
1 month ago
2
UI Elements Remain Focused in Multiplayer Control Panel After Server Connection
#40
valkyrienyanko
closed
1 month ago
1
Change Frog `CharacterBody2D` to `RigidBody2D` for Improved Collisions
#39
valkyrienyanko
closed
1 month ago
0
Canvas Items Stretch Mode Distorts UI Elements
#38
valkyrienyanko
closed
1 month ago
0
Only 1 PointLight2D Should Be Created During a Player Dash
#37
valkyrienyanko
closed
1 month ago
0
Refactor `LoadPrefab<T>(string prefab)` to be `LoadPrefab<T>(Prefab prefab)`
#36
valkyrienyanko
closed
1 month ago
1
Selecting 2D Platformer genre breaks lots of things
#35
valkyrienyanko
closed
2 months ago
1
`.glb.import` files need to have their animation save_to_path values updated
#34
valkyrienyanko
closed
2 months ago
1
Setting Stretch Mode to `canvas_items` Offsets Credits
#33
valkyrienyanko
closed
1 month ago
0
Add new genre option "None" which will delete all 3 genres
#32
valkyrienyanko
closed
2 months ago
1
`Level.cs` and `Player.cs` are too closely coupled to the multiplayer code
#31
valkyrienyanko
closed
2 months ago
1
FPS Pistol Reload Animation Has Undesired Offset After Export from Blender
#30
valkyrienyanko
closed
2 months ago
2
Fps edits
#29
valkyrienyanko
closed
2 months ago
0
[FPS] Rotating the camera 180 degrees inverts the reload animation
#28
valkyrienyanko
closed
2 months ago
0
Cleanup setup
#27
valkyrienyanko
closed
2 months ago
0
[Setup] Redoing & Cleaning Up the Setup Code
#26
valkyrienyanko
closed
2 months ago
1
[Netcode] Not all player positions are being updated
#25
valkyrienyanko
closed
2 months ago
0
[Netcode] Idea to reduce packet size for SPacketPlayerPositions
#24
valkyrienyanko
closed
2 months ago
1
[Netcode] Other players positions sometimes rubberband if lerp value is not in sync
#23
valkyrienyanko
closed
2 months ago
1
[Netcode] Client and server send positions regardless if moving or not
#22
valkyrienyanko
closed
2 months ago
1
[Netcode] Newly joining players do not see the correct positions of other players unless they start moving
#21
valkyrienyanko
closed
2 months ago
1
[Netcode] Clicking "Stop Server" does not stop the server
#20
valkyrienyanko
closed
2 months ago
2
Merge netcode
#19
valkyrienyanko
closed
2 months ago
0
Simplify setup process by auto correcting scene resource paths
#18
valkyrienyanko
closed
2 months ago
6
[Options] Have to wait one frame before accessing the contents of options
#17
valkyrienyanko
closed
2 months ago
0
Using two projects with the same Template name will cause conflicts in ResourceOptions
#16
valkyrienyanko
closed
3 months ago
0
Duplicate Mod Scripts Causing Errors
#15
valkyrienyanko
opened
4 months ago
0
I think all events in persistent services / nodes should be set to null on going back to the main menu
#14
valkyrienyanko
closed
3 months ago
0
Cannot create console commands in abstract classes
#13
valkyrienyanko
closed
11 months ago
1
Roadmap
#12
valkyrienyanko
closed
3 months ago
0
SceneManager should be defined in Template as Resource or in GodotUtils as static?
#11
valkyrienyanko
closed
1 year ago
1
Convert AudioManager to Resource
#10
valkyrienyanko
closed
1 year ago
0
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