ChopperTankFlak
A simple rock-paper-scissors strategy game built in the Unity engine.
Current Version: 1.5.0
Update Log:
V 1.5.0 (android v8)(Major update)
- Added a ranged unit, the rocket carrier
- Added rocket carriers to: Operation Bankrupt, Operation Castle, and Operation Pangea
- Added instruction page for rocket carrier
- Adjusted AI values to make AI more reckless (neccesary for new game mechanics)
- increased the number of enemy units in operation castle
V 1.4.5 (android v8)(Hotfix)
- The music volume slider wasn't hooked up properly on a couple levels, these have been fixed
V 1.4.4 (android v7)(patch)
- Significantly reduced the amount of time the AI takes to take its turn
- Discovered and fixed an issue that caused the AI to incorrectly evaluate the opponents options
- resized the app icon to fit with the icon masking on android devices
V 1.4.3 (android v6)(patch)
- Fixed an issue that caused the android build to carsh on startup
- android version is now 6
- added an icon
- updated project to unity version 2021.3.39f1
V 1.4.2 (android)
- Game is now compatible with touch screen interfaces
- Fixed numerous issues related to UI scaling
- Changed android build settings to meet the requirements for API level 34 and android v14.0
- Chopper Tank Flak is now in internal testing on Google Play
V 1.4.1 (hotfix)
- Fixed an issue related to UI scaling on the title menu
V 1.4.0
- Levels Update
- Added 5 more levels to the game
- Added Canyons, a new terrain type that only permits ground units
- Added Gultches, a new terrain type that only permits tanks
- Added level selection to the title menu
- Added a next level button to the end of game panel
- Made the AI more aggressive
- Fixed a bug that made the AI avoid positions a player's unit could ever reach
V 1.3.0
- The player now has the ability to choose where to attack from
- The AI now moves its units such that it considers the entire map
V 1.2.0
- aesthetics overhaul
- added new terrain sprites
- added animations
- added sound and music
- added audio volume setting
- added credits page
- made title screen prettier
- changed the appearance of infantry and armoured flak cars
V 1.1.0
- AI overhaul
- updated the AI to make it move units with some actual planning
- The AI now considers what options it has before choosing what to do
- The AI now considers what the player could do next turn before making a move
- The AI no longer attacks units that would just destroy the attacking unit
V 1.0.1 (hotfix)
- fixed some critical issues related to the map scrolling
V 1.0.0 (initial release)