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CamposDJoel
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DungeonDiceMonsters
My own version of Dungeon Dice Monsters
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Server <> Client Message Exchange Cleanup
#152
CamposDJoel
closed
4 months ago
0
150 implement the 12 dice lv 1 crest bossters
#151
CamposDJoel
closed
4 months ago
0
Implement the 12 Dice Lv 1 Crest Bossters
#150
CamposDJoel
closed
4 months ago
0
Trigger Effect field implemented
#149
CamposDJoel
closed
4 months ago
0
Added "Clear Image" methods before all Image Load
#148
CamposDJoel
closed
4 months ago
0
SaveFile format for storage cards update
#147
CamposDJoel
closed
4 months ago
0
Modify the save file to save the storage cards verticall
#146
CamposDJoel
closed
4 months ago
0
Investigate some weird bug on moving cards in the Deck Builder
#145
CamposDJoel
closed
4 months ago
1
12 Level 4 Crest Booster cards implemented
#144
CamposDJoel
closed
4 months ago
0
"Thunder Dragon" and "Twin-Headed Thunder Dragon" effects implemented
#143
CamposDJoel
closed
4 months ago
0
Robot Script for Card Image Generator update
#142
CamposDJoel
closed
4 months ago
0
Update the Full Size Image Creation Robot Script
#141
CamposDJoel
closed
4 months ago
0
Implementation of "Change of Heart"
#140
CamposDJoel
closed
4 months ago
0
Symbols' "ReactTo_MonsterSummon" now is "ReactTo_NewMonsterUnderYourControl"
#139
CamposDJoel
closed
4 months ago
0
Implement the card "Change of Heart" in order to trigger a Monster Control Change.
#138
CamposDJoel
closed
4 months ago
0
Add a "React to Monster Control Change" event to all symbols
#137
CamposDJoel
closed
4 months ago
0
Card Types (Monster/Spell/Trap Types) icons created and displayed in Card Info Panels
#136
CamposDJoel
closed
4 months ago
0
change the UI to show Monster Type as a Icon
#135
CamposDJoel
closed
4 months ago
0
Field Spells Full Size Card images updated with clean text
#134
CamposDJoel
closed
4 months ago
0
Fix the card text in the full card images of field spells
#133
CamposDJoel
closed
4 months ago
0
Implementation of "Control" effect keyword into the existing cards
#132
CamposDJoel
closed
4 months ago
0
Update the Effect card text of all cards that need to specific card control
#131
CamposDJoel
closed
4 months ago
0
All Card Displays updated to show Attribute as an Icon image instead of text
#130
CamposDJoel
closed
4 months ago
0
change the UI to show Attribute as a Icon
#129
CamposDJoel
closed
4 months ago
0
Bug fixed: Tile linking was off
#128
CamposDJoel
closed
4 months ago
0
fix that stupid bug with the tiles not working for dimensioning
#127
CamposDJoel
closed
4 months ago
0
Tile hovering in the "Selecting Attack Target" game state.
#126
CamposDJoel
closed
4 months ago
0
Enable tile hovering while selecting attack target
#125
CamposDJoel
closed
4 months ago
0
Tile hovering enable during the "Moving Card" game state
#124
CamposDJoel
closed
4 months ago
0
Enable tile hovering while selecting move target
#123
CamposDJoel
closed
4 months ago
0
Fusion Material targeting UI updated + few tweaks
#122
CamposDJoel
closed
4 months ago
0
Modify the DB file and the DB Objects to include "Trigger Effects"
#121
CamposDJoel
closed
4 months ago
0
Implement a trap card to spellbound a monster for 3 turns
#120
CamposDJoel
closed
3 months ago
0
Reimplement "Thunder Dragon" and include "Twin-Headed Thunder Dragon"
#119
CamposDJoel
closed
4 months ago
0
Reimplement "hitotsu-me giant" + more level 4 "crest" boosters for each attribute
#118
CamposDJoel
closed
4 months ago
0
Implement a monster with a self Move Range mod ability
#117
CamposDJoel
closed
4 months ago
0
Implement a monster with a self Attack Range mod ability
#116
CamposDJoel
opened
4 months ago
0
Update SFX based on the Duelists of the Roses SFX tracks
#115
CamposDJoel
closed
3 months ago
0
Find more "Duel" songs and implement a music shuffling for the boardPVP
#114
CamposDJoel
closed
3 months ago
0
"Summoning Tile" is now "SpellTrapZone Tile"
#113
CamposDJoel
closed
4 months ago
0
Partial Classes for BoardPvP Created
#112
CamposDJoel
closed
4 months ago
0
Effects Logs reorganized
#111
CamposDJoel
closed
4 months ago
0
FIRE KRAKEN: One-Turn Duration Ignition effects + Effect Targeting + React to Attribute Change Impementation
#110
CamposDJoel
closed
4 months ago
0
Create a "Partial Class" file for the BoardPvP Class to migrate all Card Effects-related and even listener base function
#109
CamposDJoel
closed
4 months ago
0
Update Effect Logs to add break lines and orginazation to logs tracking.
#108
CamposDJoel
closed
4 months ago
0
Implement the 4 missing Dimension Forms
#107
CamposDJoel
opened
4 months ago
0
Update Fusion Material Target selection UI
#106
CamposDJoel
closed
4 months ago
0
Change the "Summon Tile" into "Spell/Trap Zone" and update its Tile UI
#105
CamposDJoel
closed
4 months ago
0
Dice Level Icon now shows on the deck display of the Roll Dice menu
#104
CamposDJoel
closed
4 months ago
0
Add a "Dice Level" Icon on the Deck display of the Roll Dice Menu.
#103
CamposDJoel
closed
4 months ago
0
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