I noticed that the Lib is crashing over IOS if preload did not work before, whereas in Android preload can fail but then you can call play, it does not trigger anything but on Android it is not crashing the app embedding the native audio lib.
I added a check before accessing the channels array and now it does not crash the app any more.
Hi Martin,
I noticed that the Lib is crashing over IOS if preload did not work before, whereas in Android preload can fail but then you can call play, it does not trigger anything but on Android it is not crashing the app embedding the native audio lib.
I added a check before accessing the channels array and now it does not crash the app any more.
Regards, Antony