Cap-go / native-audio

Capacitor plugin for native audio engine.
https://capgo.app
MIT License
30 stars 14 forks source link
audio capacitor capacitor-plugin typescript

Native audio

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Native Audio

@capgo/native-audio

Capacitor plugin for playing sounds.


Capacitor Native Audio Plugin

Capacitor plugin for native audio engine. Capacitor V6 - βœ… Support!

Click on video to see example πŸ’₯

YouTube Example

Maintainers

Maintainer GitHub Social
Martin Donadieu riderx Telegram

Mainteinance Status: Actively Maintained

Preparation

All audio files must be with the rest of your source files.

First make your sound file end up in your builded code folder, example in folder BUILDFOLDER/assets/sounds/FILENAME.mp3 Then use it in preload like that assets/sounds/FILENAME.mp3

Installation

To use npm

npm install @capgo/native-audio

To use yarn

yarn add @capgo/native-audio

Sync native files

npx cap sync

On iOS, Android and Web, no further steps are needed.

Configuration

No configuration required for this plugin.

Supported methods

Name Android iOS Web
configure βœ… βœ… ❌
preload βœ… βœ… βœ…
play βœ… βœ… βœ…
pause βœ… βœ… βœ…
resume βœ… βœ… βœ…
loop βœ… βœ… βœ…
stop βœ… βœ… βœ…
unload βœ… βœ… βœ…
setVolume βœ… βœ… βœ…
getDuration βœ… βœ… βœ…
getCurrentTime βœ… βœ… βœ…
isPlaying βœ… βœ… βœ…

Usage

Example repository

import {NativeAudio} from '@capgo/native-audio'

/**
 * This method will load more optimized audio files for background into memory.
 * @param assetPath - relative path of the file, absolute url (file://) or remote url (https://)
 *        assetId - unique identifier of the file
 *        audioChannelNum - number of audio channels
 *        isUrl - pass true if assetPath is a `file://` url
 * @returns void
 */
NativeAudio.preload({
    assetId: "fire",
    assetPath: "assets/sounds/fire.mp3",
    audioChannelNum: 1,
    isUrl: false
});

/**
 * This method will play the loaded audio file if present in the memory.
 * @param assetId - identifier of the asset
 * @param time - (optional) play with seek. example: 6.0 - start playing track from 6 sec
 * @returns void
 */
NativeAudio.play({
    assetId: 'fire',
    // time: 6.0 - seek time
});

/**
 * This method will loop the audio file for playback.
 * @param assetId - identifier of the asset
 * @returns void
 */
NativeAudio.loop({
  assetId: 'fire',
});

/**
 * This method will stop the audio file if it's currently playing.
 * @param assetId - identifier of the asset
 * @returns void
 */
NativeAudio.stop({
  assetId: 'fire',
});

/**
 * This method will unload the audio file from the memory.
 * @param assetId - identifier of the asset
 * @returns void
 */
NativeAudio.unload({
  assetId: 'fire',
});

/**
 * This method will set the new volume for a audio file.
 * @param assetId - identifier of the asset
 *        volume - numerical value of the volume between 0.1 - 1.0 default 1.0
 * @returns void
 */
NativeAudio.setVolume({
  assetId: 'fire',
  volume: 0.4,
});

/**
 * this method will getΒ the duration of an audio file.
 * only works if channels == 1
 */
NativeAudio.getDuration({
  assetId: 'fire'
})
.then(result => {
  console.log(result.duration);
})

/**
 * this method will get the current time of a playing audio file.
 * only works if channels == 1
 */
NativeAudio.getCurrentTime({
  assetId: 'fire'
});
.then(result => {
  console.log(result.currentTime);
})

/**
 * This method will return false if audio is paused or not loaded.
 * @param assetId - identifier of the asset
 * @returns {isPlaying: boolean}
 */
NativeAudio.isPlaying({
  assetId: 'fire'
})
.then(result => {
  console.log(result.isPlaying);
})

API

### configure(...) ```typescript configure(options: ConfigureOptions) => Promise ``` Configure the audio player | Param | Type | | ------------- | ------------------------------------------------------------- | | **`options`** | ConfigureOptions | **Since:** 5.0.0 -------------------- ### preload(...) ```typescript preload(options: PreloadOptions) => Promise ``` Load an audio file | Param | Type | | ------------- | --------------------------------------------------------- | | **`options`** | PreloadOptions | **Since:** 5.0.0 -------------------- ### isPreloaded(...) ```typescript isPreloaded(options: PreloadOptions) => Promise ``` Check if an audio file is preloaded | Param | Type | | ------------- | --------------------------------------------------------- | | **`options`** | PreloadOptions | **Returns:** Promise<boolean> **Since:** 6.1.0 -------------------- ### play(...) ```typescript play(options: { assetId: string; time?: number; delay?: number; }) => Promise ``` Play an audio file | Param | Type | | ------------- | ---------------------------------------------------------------- | | **`options`** | { assetId: string; time?: number; delay?: number; } | **Since:** 5.0.0 -------------------- ### pause(...) ```typescript pause(options: Assets) => Promise ``` Pause an audio file | Param | Type | | ------------- | ----------------------------------------- | | **`options`** | Assets | **Since:** 5.0.0 -------------------- ### resume(...) ```typescript resume(options: Assets) => Promise ``` Resume an audio file | Param | Type | | ------------- | ----------------------------------------- | | **`options`** | Assets | **Since:** 5.0.0 -------------------- ### loop(...) ```typescript loop(options: Assets) => Promise ``` Stop an audio file | Param | Type | | ------------- | ----------------------------------------- | | **`options`** | Assets | **Since:** 5.0.0 -------------------- ### stop(...) ```typescript stop(options: Assets) => Promise ``` Stop an audio file | Param | Type | | ------------- | ----------------------------------------- | | **`options`** | Assets | **Since:** 5.0.0 -------------------- ### unload(...) ```typescript unload(options: Assets) => Promise ``` Unload an audio file | Param | Type | | ------------- | ----------------------------------------- | | **`options`** | Assets | **Since:** 5.0.0 -------------------- ### setVolume(...) ```typescript setVolume(options: { assetId: string; volume: number; }) => Promise ``` Set the volume of an audio file | Param | Type | | ------------- | ------------------------------------------------- | | **`options`** | { assetId: string; volume: number; } | **Since:** 5.0.0 -------------------- ### setRate(...) ```typescript setRate(options: { assetId: string; rate: number; }) => Promise ``` Set the rate of an audio file | Param | Type | | ------------- | ----------------------------------------------- | | **`options`** | { assetId: string; rate: number; } | **Since:** 5.0.0 -------------------- ### getCurrentTime(...) ```typescript getCurrentTime(options: { assetId: string; }) => Promise<{ currentTime: number; }> ``` Set the current time of an audio file | Param | Type | | ------------- | --------------------------------- | | **`options`** | { assetId: string; } | **Returns:** Promise<{ currentTime: number; }> **Since:** 5.0.0 -------------------- ### getDuration(...) ```typescript getDuration(options: Assets) => Promise<{ duration: number; }> ``` Get the duration of an audio file | Param | Type | | ------------- | ----------------------------------------- | | **`options`** | Assets | **Returns:** Promise<{ duration: number; }> **Since:** 5.0.0 -------------------- ### isPlaying(...) ```typescript isPlaying(options: Assets) => Promise<{ isPlaying: boolean; }> ``` Check if an audio file is playing | Param | Type | | ------------- | ----------------------------------------- | | **`options`** | Assets | **Returns:** Promise<{ isPlaying: boolean; }> **Since:** 5.0.0 -------------------- ### addListener('complete', ...) ```typescript addListener(eventName: "complete", listenerFunc: CompletedListener) => Promise ``` Listen for complete event | Param | Type | | ------------------ | --------------------------------------------------------------- | | **`eventName`** | 'complete' | | **`listenerFunc`** | CompletedListener | **Returns:** Promise<PluginListenerHandle> **Since:** 5.0.0 return {@link CompletedEvent} -------------------- ### Interfaces #### ConfigureOptions | Prop | Type | Description | | ---------------- | -------------------- | ------------------------------------------------------- | | **`fade`** | boolean | Play the audio with Fade effect, only available for IOS | | **`focus`** | boolean | focus the audio with Audio Focus | | **`background`** | boolean | Play the audio in the background | #### PreloadOptions | Prop | Type | Description | | --------------------- | -------------------- | -------------------------------------------------------------------------------------------------- | | **`assetPath`** | string | Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://) | | **`assetId`** | string | Asset Id, unique identifier of the file | | **`volume`** | number | Volume of the audio, between 0.1 and 1.0 | | **`audioChannelNum`** | number | Audio channel number, default is 1 | | **`isUrl`** | boolean | Is the audio file a URL, pass true if assetPath is a `file://` url | #### Assets | Prop | Type | Description | | ------------- | ------------------- | --------------------------------------- | | **`assetId`** | string | Asset Id, unique identifier of the file | #### PluginListenerHandle | Prop | Type | | ------------ | ----------------------------------------- | | **`remove`** | () => Promise<void> | #### CompletedEvent | Prop | Type | Description | Since | | ------------- | ------------------- | -------------------------- | ----- | | **`assetId`** | string | Emit when a play completes | 5.0.0 | ### Type Aliases #### CompletedListener (state: CompletedEvent): void