Closed Brullworfel closed 10 months ago
thanks for report i will have a look on it now
just released 6.1.35 can you check if that fixed?
We are testing on 6.2.2 currently - will let you know tomorrow, thank you @riderx !
@riderx works fine now, thank you!
You are welcome !
Describe the bug After updating from 6.0.19 to 6.1.8 the audio started to "eat up" the first fractions of a second.
To Reproduce Steps to reproduce the behavior:
Expected behavior Audio is played completely from start to finish, without cutting anything off. You can hear expected behaviour on the same device, same iOS, same project, but with with version 6.019 on this video.
Desktop (please complete the following information): Desktop is ok - tested on Chrome / Mac.
Smartphone (please complete the following information):
Additional context Didn't test on Android.