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CaptainCoderOrg
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CapMan
A Pac Man Inspired Game for Learning and Fun!
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Add UI to show the current level
#37
smabuk
opened
6 months ago
0
Add UI to show the number of lives remaining
#36
smabuk
closed
6 months ago
1
Add "Power Up" hat spawns (similar to fruit in PacMan)
#35
jcollard
opened
6 months ago
0
Add sound effects
#34
jcollard
closed
6 months ago
0
Title Screen / Menu
#33
jcollard
closed
6 months ago
0
Display the number of lives remaining
#32
jcollard
closed
6 months ago
0
feat: Implement NextLevel functionality
#31
jcollard
closed
6 months ago
0
fix: Use PixelPlay font in InfoRenderer
#30
jcollard
closed
6 months ago
0
fix: Fix misalignment when drawing debug grid.
#29
jcollard
closed
6 months ago
0
Upgrade versions for actions: checkout and setup-dotnet to v4
#28
smabuk
closed
6 months ago
1
The UI is not using the custom font
#27
cod3m0nk
closed
6 months ago
0
Fixes the issue "Limit Game Speed changes in debug mode"
#26
cod3m0nk
closed
6 months ago
3
Limit Game Speed changes in debug mode
#25
cod3m0nk
closed
6 months ago
1
Debug Grid rotation and misalignment
#24
cod3m0nk
closed
6 months ago
1
Add GitHub actions to ensure styling consistent on PRs
#23
jcollard
closed
6 months ago
0
Add Style Guide / GitHub Actions to ensure styling consistent on PRs
#22
jcollard
closed
6 months ago
0
feat: Implement Enemy Reset upon Player Respawn
#21
jcollard
closed
6 months ago
0
Update InfoRenderer.cs
#20
DerekGooding
closed
6 months ago
0
Center UI
#19
DerekGooding
closed
6 months ago
1
feat: Implement aspect ratio scaling
#18
jcollard
closed
6 months ago
0
BUG: Window resize should maintain aspect ratio
#17
jcollard
closed
6 months ago
0
fix: Fix #9 using MaxDeltaTime in Game
#16
jcollard
closed
6 months ago
0
Enemies speed should decrease while in tunnel
#15
jcollard
closed
6 months ago
0
Game level should increase upon collecting all dots
#14
jcollard
closed
6 months ago
0
Enemies should reset on player death
#13
jcollard
closed
6 months ago
0
Feature: Enemies begin in "Home" at start of game.
#12
jcollard
closed
6 months ago
0
Enemies should begin inside of Box in center of board
#11
jcollard
closed
6 months ago
0
Player should be able to distinguish each Enemy
#10
jcollard
opened
6 months ago
1
BUG: EnemyActors move incorrectly with low frame rate
#9
jcollard
closed
6 months ago
1
Look for walls if distance is > 1
#8
smabuk
closed
6 months ago
0
BUG: Player can move out of bounds and into wall enclosures
#7
smabuk
closed
6 months ago
0
feat: Add AI behaviour that moves toward a specific tile
#6
jcollard
closed
6 months ago
1
Added UI
#5
DerekGooding
closed
6 months ago
0
Added Score UI
#4
DerekGooding
closed
6 months ago
0
Enhanced Board parsing
#3
smabuk
closed
6 months ago
2
Allow the board to be initialised with simpler characters
#2
smabuk
closed
6 months ago
0
Fixes the issue with assets not being included in CapMan.Raylib
#1
smabuk
closed
6 months ago
0
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