Closed ramonmeza closed 11 months ago
Damn, seems like its a limitation of the Facepunch SteamWorks module: https://wiki.facepunch.com/steamworks/Setting_Up
Steam won't actually show that you've stopped playing the game at this point. It doesn't do that until the exe and any child processes are closed. It sucks, but that's the way it is.
When you upload or update your workshop map, it opens CarX in Steam and keeps it running, despite the game not being launched. When you stop CarX in Steam, it closes the Unity editor.
Click either "Create and publication" or "Update exist publication"
CarX is now running (is this is the connection to Steam Workshop not closing?)
Press stop and confirm
Unity Editor will be closed
This is pretty inconvenient for fast iterations during the level making process, since we need to close the Unity Editor to test the map, then reload it to start making changes. With complex levels, loading the editor takes some time.