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Cat-Lips
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GodotSharp.SourceGenerators
C# source generators for the Godot Game Engine
MIT License
111
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Disable Hidden Inherited Member Warning
#73
Cat-Lips
closed
4 days ago
0
[OnInstantiate] does not support default parameters
#72
valkyrienyanko
opened
4 days ago
0
Add Comments for Generated Input Map Classes
#71
Delsin-Yu
closed
4 days ago
1
Godot Warning in Console: 'X' hides inherited member 'Y'. Use the new keyword if hiding was intended.
#70
valkyrienyanko
closed
4 days ago
7
[SceneTree] does not work if the script is not part of a root scene node
#69
valkyrienyanko
opened
1 week ago
3
[Proposal] Generate public static InputMap instead of adding [InputMap] attribute to every script.
#68
valkyrienyanko
closed
1 week ago
3
[OnInstantiate] does not search all project scene files
#67
valkyrienyanko
opened
1 week ago
6
[SceneTree] Annotation Interferes with Discards
#66
aroelke
opened
2 months ago
6
Cannot resolve symbol 'LayerNames'
#65
SmialyKot
closed
2 months ago
2
63 add nullable annotations to generated files
#64
Cat-Lips
closed
3 months ago
0
No #nullable annotation generated when using nullable references
#63
xill47
closed
3 months ago
5
public SceneTree gen code?
#62
jasonswearingen
closed
4 months ago
6
59 LayerNames
#60
Cat-Lips
closed
5 months ago
0
Generate LayerNames from project file
#59
Cat-Lips
closed
5 months ago
0
Add LayerNamesAttribute to generate layer names from the project.
#58
qwe321qwe321qwe321
closed
5 months ago
9
After pulling the latest commit, Godot 4 Tests is broken.
#57
qwe321qwe321qwe321
closed
5 months ago
3
Issue55.TypeNameCaseMismatch
#56
Cat-Lips
closed
5 months ago
0
Compile fails when using SceneTree with GpuParticles3D
#55
Vodurden
closed
5 months ago
4
Improve README readability by adding sample code.
#54
qwe321qwe321qwe321
closed
5 months ago
1
Regression: incorrect scene path being generated with `res:/` instead of `res://`
#53
ttencate
closed
6 months ago
7
Automatic signals for fields
#52
InfiniteCactusDev
closed
7 months ago
2
#50 Ignoring nodes with unsupported parent
#51
Cat-Lips
closed
8 months ago
0
[SceneTree] Compile error when tscn references node of unsupported type (eg, glb)
#50
Cat-Lips
closed
8 months ago
0
Autoload class attribute
#49
Cat-Lips
closed
8 months ago
1
#44 Adding fix & tests for external gdscript.
#48
Cat-Lips
closed
8 months ago
0
Check whether a global type exists instead of assuming it should
#47
jwright159
closed
8 months ago
1
Add Autoload class attribute for static typing of project autoloads
#46
jwright159
closed
8 months ago
4
#43 Adding fix & tests for built in gdscript.
#45
Cat-Lips
closed
8 months ago
0
Generation fails if the scene has a node with an external GDScript file
#44
jwright159
closed
8 months ago
0
Generation fails if the scene has a node with a built-in script
#43
jwright159
closed
8 months ago
1
Exclude CodeAnalysis DLLs from exports?
#42
dogboydog
closed
9 months ago
2
Adding #if TOOLS around generated class OnImportEditorPlugin
#41
Cat-Lips
closed
9 months ago
0
Compilation failure on export from OnImportEditorPlugin
#40
dogboydog
closed
9 months ago
2
38 include support for net 80
#39
Cat-Lips
closed
10 months ago
0
Include support for .NET 8.0
#38
Cat-Lips
closed
10 months ago
0
36 hintattributegcs is missing using system
#37
Cat-Lips
closed
11 months ago
1
`HintAttribute.g.cs` is missing `using System;`
#36
magian1127
closed
11 months ago
2
Path too long error for generated filenames
#34
Cat-Lips
closed
1 year ago
0
Nullable types in generated methods fail to compile
#33
Cat-Lips
closed
1 year ago
0
Analyser upgrade to 4.5 gives warning and fails to build if still using version 4.4 of compiler
#32
Cat-Lips
closed
1 year ago
0
[WIP] OnImport attribute
#31
Cat-Lips
closed
11 months ago
0
#29 Implicit conversions for scene tree branches
#30
Cat-Lips
closed
1 year ago
1
Implicit Conversions for Scene Tree Branches
#29
waldnercharles
closed
1 year ago
4
Add an implicit conversion for generated classes in SceneTree
#28
waldnercharles
closed
1 year ago
0
#26: Adding [OnInstantiate] to instance & initialise scene with args
#27
Cat-Lips
closed
1 year ago
0
Feature idea: instantiate a PackedScene with arguments
#26
ttencate
closed
1 year ago
17
SceneTree name conflict if leaf has same name as parent
#25
Cat-Lips
closed
1 year ago
0
If node has space in name, '%' property returns null
#24
Cat-Lips
closed
1 year ago
0
When the child node "[Export] Node" is present, the parent node "[SceneTree]" becomes invalid and results in an error.
#23
magian1127
closed
1 year ago
5
Would using "protected _SceneTree _" be better instead of "private _SceneTree _"?
#22
magian1127
closed
1 year ago
2
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