Describe the bug
At the moment Craneo's patches cannot be used in maps because they are not added to TEXTURE2. I created a pull request a few days ago that fixes this issue.
What steps will reproduce the problem?
Steps to reproduce the behavior:
Open your favorite Doom editor
Create or open a map
Try texturing some walls
New textures are not on the list
What is the expected output? What do you see instead?
New textures should be on the list, but they aren't.
Describe the bug At the moment Craneo's patches cannot be used in maps because they are not added to TEXTURE2. I created a pull request a few days ago that fixes this issue.
What steps will reproduce the problem? Steps to reproduce the behavior:
What is the expected output? What do you see instead? New textures should be on the list, but they aren't.
Screenshots