Supplied the correct orientations for the major planets, their moons, and a
number of asteroids and also worked on these data files:
solarsys.ssc, nearstars.stc, extrasolar.ssc, extrasolar.stc, earth_locs.ssc
Complete NGC/IC galaxy database + local group galaxies (galaxies.dsc)
Database of globular clusters (globulars.dsc)
Database of visual and spectroscopic binaries (visualbins.stc,
spectbins.stc)
World-capitals.ssc
Asterisms.dat
Significant update of the star database based on Gaia EDR3 data
(see: https://github.com/ajtribick/celestia-gaia-stardb);
licensed under CC-BY-SA 4.0.
CHARM2 stellar radii (charm2.stc)
Open cluster catalog (openclusters.dsc)
Complete update of nearstars.stc
Updated exoplanet catalogue (extrasolar.stc, extrasolar.ssc)
Updated location files (https://github.com/Askaniy/CelestiaLocationsMaker)
Substantial additions and improvements to starnames.dat and other data files
Pulsar catalog (https://github.com/SevenSpheres/atnf-pulsars)
Textures of Phobos, Jupiter, Ganymede, Saturn, Uranus, Puck, Neptune, Triton, Pluto, Charon, Nix, Hydra, Ryugu, Bennu, and Arrokoth.
Haumea's (fictional) ring texture is by Askaniy.
The Callisto texture was made by Askaniy from JVV's texture.
Stars: O, B, A star textures derived from SDO images of a Sun without spots F, G, K star textures derived from SDO images featuring spots L star texture derived from IR images of the Sun by SDO White dwarf texture is a grayscale version of the A star texture
Courtesy of NASA/SDO and the AIA, EVE, and HMI science teams.
M star texture based on images from the Swedish 1-m Solar Telescope (SST), operated by the Institute for Solar Physics: https://ttt.astro.su.se/isf/gallery/
The observers for the individual images used are Oddbjorn Engvold, Jun Elin Wiik, Luc Rouppe van der Voort (Oslo); Dan Kiselman, Mats Löfdahl, Göran Scharmer, Kai Langhans, Mats Löfdahl (ISP)
T star texture derived from a fictional texture by John Van Vliet
Mercury: Normal map derived from USGS DEM, details improved with a texture reposted by Kexitt. Surface texture based on USGS color map, gaps filled with larger greyscale map.
Venus: Normal map derived from USGS DEM. Surface texture based on John Van Vliet's addon.
Earth: Surface texture derived from: https://www.earthstartsbeating.com/2019/01/16/mappamondo/ and improved by the specular map derived from Natural Earth II by Tom Patterson http://www.shadedrelief.com/natural3/pages/extra.html Normal map derived from the BMNG datadet. Cloud Texture from the BMNG dataset
Moon: Normal map derived from USGS DEM. Surface texture derived from LRO map posted on the Celestial Matters forum: http://forum.celestialmatters.org/viewtopic.php?f=2&t=800 Improved with the CGI Moon Kit https://svs.gsfc.nasa.gov/4720
Mars: Surface texture based on USGS Viking map, details are from Surveyor data: http://www.msss.com/mgcwg/mgm/ Color and cloud texture extracted from a map on the NASA photojournal, brightness adjusted with the USGS albedo map. Normal map derived from USGS DEM.
Ceres: Texture is a composite of individual color filter maps by NASA, gaps improved by SevenSpheres Normal map derived from USGS DEM.
Jupiter's rings are derived from spacecraft imagery found on the NASA photojournal.
Io's surface texture is derived from USGS maps and JVV's map.
Saturn's ring texture is a composite of data found on Björn Jónsson's site.
Mimas, Enceladus, Tethys, Dione, Rhea, Iapetus textures are derived from enhanced color maps by Paul Schenk, found on the NASA photojounal. Rhea texture is based on an Albedo map by Björn Jónsson, details added from the JPL map. Tethys and Dione normal maps are derived from models by Rob Gaskell.
Hyperion & Phoebe: Textures derieved from a texture by JVV
Uranus & Neptune's rings are composites of transparency data and Voyager imagery.
Miranda: Texture by Robin Charles Gilbert and shading reduced with the normal map: http://www.robingilbert.com/blog/2017-08-20-atlas-of-miranda/ Normal map derived from a DEM by Paul Schenk
Pluto and Charon normal maps derived from the USGS DEMs.
Vesta: Texture is a composite of individual color filter maps, gaps filled with a shaded texture improved by a normal map made from topography data by USGS. https://sbn.psi.edu/pds/
Other textures derived from work by JVV are listed above.
Textures of Larissa (based on Phil Stooke's map) and Proteus.
The Eros map is a shaded relief generated from the NEAR laser rangefinder.
Janus, Prometheus and Epimetheus maps are from Phil Stooke.
The Ida and Gaspra photomosaic maps are by Phil Stooke.
The Deimos map is from: Stooke. P., Stooke Small Bodies Maps V3.0. MULTI-SA-MULTI-6-STOOKEMAPS-V3.0. NASA Planetary Data System, 2015. https://sbnarchive.psi.edu/pds3/multi_mission/MULTI_SA_MULTI_6_STOOKEMAPS_V3_0/document/00_map_guide.html
data. His Celestia page is: http://bruckner.homelinux.net/celestia.html
(http://www.johnstonsarchive.net/spaceart/cylmaps.html), and further modified by Jens Meyer, Grant Hutchison, and Askaniy.
with a night texture by JVV, posted on the Celestia forum: http://celestiaproject.space/forum/viewtopic.php?f=23&t=17477 and further improved by nussun based on a NASA Earth Observatory image: https://earthobservatory.nasa.gov/features/NightLights/page3.php
created by FarGetaNik and further modified by Askaniy. Titan's specular texture is by Askaniy. Titan's cloud texture is by Fridger Schrempp, based on resources available from the imaging site (Ciclops) of the Cassini mission http://ciclops.org/
texture were created by cubicApocalypse, licensed under CC-BY 4.0.
Some content in Celestia, including texture maps and models, comes from JPL websites. That content is subject to the JPL Image Use Policy, a copy of which appears below (as captured on 2020-July-13). The latest version of this policy can be found at https://www.jpl.nasa.gov/imagepolicy/. Also refer to https://space.jpl.nasa.gov/faq.html for clarity on how textures/models are covered.
#
#
#
#
#
#
#
#
https://space.frieger.com/asteroids/
The individual models are from various sources, listed individually.
https://nasa3d.arc.nasa.gov/detail/jpl-vtad-galileo
The model of Galileo's probe is by Snowfall, originally from here: http://www.celestiamotherlode.net/addon/addon_1644.html
http://www.shrox.com/
They are included under the Creative Commons Attribution 4.0 International License (CC BY 4.0): https://creativecommons.org/licenses/by/4.0/
http://homepage.eircom.net/~jackcelestia/
complete ISS model with textures by Bob Hundley. The model represents the ISS as of June 2008 and is a modification of the model that can be found here: http://www.celestiamotherlode.net/catalog/show_addon_details.php?addon_id=1199 ISS model of June 2008 (with Kibo) by krisci3 (modified and converted in order to work with JPG by Ulrich Dickmann, a.k.a. Adirondack)
Castalia and Golevka are courtesy of Scott Hudson, Washington State University. Originally found here: http://users.tricity.wsu.edu/~hudson/Research/Asteroids/index.htm On August 20, 2020, Scott Hudson waived the commercial use restrictions on these models, permitting unrestricted use of them.
https://doi.org/10.1186/s40623-023-01814-7
(available at https://sbmt.jhuapl.edu/shared-files/)
https://sbn.psi.edu/pds/resource/mimasshape.html
https://sbn.psi.edu/pds/resource/phoebeshape.html
are derived from Phil Stooke's Cartography of Non-Spherical Worlds. https://sbn.psi.edu/pds/resource/stkshape.html
Telesto, Calypso, Helene, and Hyperion are from: https://sbn.psi.edu/pds/resource/saturnsatshapes.html
https://sbn.psi.edu/pds/resource/dawn/dwnvfcshape.html
https://figshare.com/articles/online_resource/Shape_Model_of_Nix/12779948
https://figshare.com/articles/online_resource/Shape_Model_of_Hydra/12779975
https://www.darts.isas.jaxa.jp/pub/hayabusa2/paper/Watanabe_2019/README.html
https://doi.org/10.6084/m9.figshare.11485443
https://pdssbn.astro.umd.edu/holdings/pds4-dart_shapemodel-v1.0/SUPPORT/dataset.shtml
Kleopatra, and Interamnia are based on VLT/SPHERE imaging: https://doi.org/10.1051/0004-6361/202141781 The original models are available here: https://observations.lam.fr/astero/