Added LayerWriter to the CesiumQuantizedMeshTerrain library and namespace.
The glTF accessor for the texture coordinates created by RasterOverlayUtilities::createRasterOverlayTextureCoordinates now have min/max values that accurately reflect the range of values. Previously, the minimum was always set to 0.0 and the maximum to 1.0.
Also:
Removed an unused struct from QuantizedMeshLoader.cpp.
Fixed incorrect doc comment syntax in GlobeRectangle.h.
From the changelog:
LayerWriter
to theCesiumQuantizedMeshTerrain
library and namespace.RasterOverlayUtilities::createRasterOverlayTextureCoordinates
now have min/max values that accurately reflect the range of values. Previously, the minimum was always set to 0.0 and the maximum to 1.0.Also:
QuantizedMeshLoader.cpp
.GlobeRectangle.h
.