Closed juans-chainsafe closed 8 months ago
This seems like an issue with Gradle and not our SDK, it could be a Unity issue with an ARM processor issue if built on an M1/M2, my suggestion is to try and reproduce it on a windows device plus try and build an empty project with a similar build configurations on this same device
@juans-chainsafe I'm not on Mac, is it fair if I try and repro it on a windows PC?
@juans-chainsafe I'm not on Mac, is it fair if I try and repro it on a windows PC?
Yes, not sure if is a operative system issue, so if it works in windows, at least we will know that happens only in mac
@juans-chainsafe it's building successfully on windows
This seems like an issue with Gradle and not our SDK, it could be a Unity issue with an ARM processor issue if built on an M1/M2, my suggestion is to try and reproduce it on a windows device plus try and build an empty project with a similar build configurations on this same device
@kantagara can you confirm it's not a Mac issue, if you've an M1/M2 (ARM processor)
Checking
Actually the error itself is this:
FAILURE: Build failed with an exception.
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade Android resource linking failed /Users/juanmanuelspoleti/.gradle/caches/transforms-2/files-2.1/4ab4c7a56cce953774afe7e3070f88dc/androidx.core.core-1.8.0/res/values/values.xml:104:5-113:25: AAPT: error: resource android:attr/lStar not found.
It has nothing to do with r8
@robGG1997 everything works for me. @juans-chainsafe is there anything you did with build settings? Developer settings? Or something else?
Closed as it's marked being fixed.
Describe the bug Android build fails when it tries to build the app in the device
Steps Steps to reproduce the behavior:
Expected behavior App launches in the android device
Console errors
Screenshots/Video If applicable, add screenshots or screen recordings that help visualize the issue.
Mobile (please complete the following information):