You can access the full docs at docs.gaming.chainsafe.io.
Our codebase is quite easy to use. This is an example of accessing player balance and calling a write method of a custom Smart Contract within Unity.
async void Awake()
{
// Build Web3 client
var web3 = await BuildWeb3();
// Get ERC-20 balance for current user
var balance = await web3.Erc20.GetBalanceOf(erc20ContractAddress);
// Interact with custom Contract
var customContract = web3.ContractBuilder.Build(contractAbi, contractAddress);
var friendHp = await customContract.SendSingle<int, BigInteger>("healPlayer", nftItemId);
}
Additional prefab scripts can be found here docs.gaming.chainsafe.io/current/sample-scripts.
setup
script.src/UnitySampleProject
in Unity and start hacking!src/ChainSafe.Gaming.Unity/publish-to-unity-package
script from within the folder it is in. This will build and publish the libraries to the UPM package's folder, thus making any new code accessible inside Unity.We take all security issues seriously, if you believe you have found a security issue within a ChainSafe project please notify us immediately. If an issue is confirmed, we will take all necessary precautions to ensure a statement and patch release is made in a timely manner.
Please email us a description of the flaw and any related information (e.g. reproduction steps, version) to security at chainsafe dot io.