ChangeClock / RobomasterSimulator

Robomaster Simulator
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Weird data of Experience System #22

Closed Red-edge closed 11 months ago

Red-edge commented 11 months ago

I noticed an unusual upgrading speed after the robot passed through level 4, wondering if the esperience system dataset is wrong

ChangeClock commented 11 months ago

Need a more precise description or proof, the exp profile seems right.

Red-edge commented 11 months ago

Sorry i calculated via rule manual wrongly, the experience system act normally before level 10, but the display of over 10 grade is wrong, showing no level number and still ecumulating experience to level up. image

e.g. This is a standard at level 11.

Red-edge commented 11 months ago

I calculated a second time and am pretty sure that nowtime outpost and sentry in your simulator cannot support a single standard to levelup to 10/

Suppose a standard exchanged 400 rounds of 17mm, then that's 400exp Destroying the outpost collects 1500exp Destroying the 400HP sentry collects 1600exp The exp collected in total yields 3500exp, way before 5000exp required for Level 10!

Red-edge commented 11 months ago

Sry my bad, not noticing a 600 extra HP for sentry. My bad.