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ChaoticTeal
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Directed-Study-FA19
Gratia is a narrative RPG about gratitude.
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Implement more varied dialogue
#45
ChaoticTeal
closed
4 years ago
0
Implement sixth quest
#44
ChaoticTeal
closed
4 years ago
0
Implement fifth quest
#43
ChaoticTeal
closed
4 years ago
0
Implement fourth quest
#42
ChaoticTeal
closed
4 years ago
0
Fix issue with third quest's indicator
#41
ChaoticTeal
closed
4 years ago
0
Week Seven Milestone Reached
#40
ChaoticTeal
closed
4 years ago
0
Mid-Week Seven Merge
#39
ChaoticTeal
closed
4 years ago
0
Implement third quest
#38
ChaoticTeal
closed
4 years ago
0
Implement second quest
#37
ChaoticTeal
closed
4 years ago
0
Implement first quest
#36
ChaoticTeal
closed
4 years ago
0
Shift cave layout so ghost is visible before completing second puzzle
#35
ChaoticTeal
closed
4 years ago
0
Adjust the placement of responses relative to NPC dialogue
#34
ChaoticTeal
closed
4 years ago
0
Check input consistency when activating and continuing dialogue
#33
ChaoticTeal
opened
5 years ago
0
Make quest log menu more opaque
#32
ChaoticTeal
closed
4 years ago
0
Make quest log actually show active quest highlight when not on buttons
#31
ChaoticTeal
closed
4 years ago
0
Prevent continue button from showing up until after the dialogue is complete
#30
ChaoticTeal
opened
5 years ago
0
Make quest indicator stick out more
#29
ChaoticTeal
closed
4 years ago
0
Make textbox fade in/out faster
#28
ChaoticTeal
closed
4 years ago
0
Typewriter effect's full stop pause is too long
#27
ChaoticTeal
closed
5 years ago
0
Quest Log background is too light to properly read the text
#26
ChaoticTeal
closed
5 years ago
0
Skeleton's quest indicator doesn't disappear when the first quest is accepted
#25
ChaoticTeal
closed
5 years ago
0
Week Five Milestone Reached
#24
ChaoticTeal
closed
5 years ago
1
Indicate to the player when an NPC has a quest available
#23
ChaoticTeal
closed
5 years ago
0
Set up quest logs to update status when a step is completed
#22
ChaoticTeal
closed
5 years ago
2
Dialogue UI still doesn't always work effectively with the keyboard
#21
ChaoticTeal
closed
5 years ago
0
Make a font decision and figure out the proper size for it
#20
ChaoticTeal
closed
5 years ago
0
Make both Space and E function for dialogue
#19
ChaoticTeal
closed
5 years ago
0
Week Four Milestone Reached
#18
ChaoticTeal
closed
5 years ago
1
Puzzle could verify that solution is possible given the entries of the connected switches
#17
ChaoticTeal
opened
5 years ago
0
Switch gives no visual feedback when incorrect
#16
ChaoticTeal
opened
5 years ago
0
The text dismisses too quickly when reading the sign in PR #12
#15
dantogno
closed
5 years ago
0
SFX for doors opening / closing (if they close)
#14
dantogno
closed
5 years ago
0
SFX for switch / lever
#13
dantogno
closed
5 years ago
0
Week Three Milestone Reached
#12
ChaoticTeal
closed
5 years ago
0
Mid-Week Three - New Tiles Implemented
#11
ChaoticTeal
closed
5 years ago
2
Implement a single puzzle: press button, open door
#10
dantogno
closed
5 years ago
3
Make the camera follow the player
#9
dantogno
closed
5 years ago
2
add gamepad / keyboard support for dialog options
#8
dantogno
closed
5 years ago
0
pc can walk around during dialog
#7
dantogno
closed
5 years ago
0
Week Two Milestone Reached
#6
ChaoticTeal
closed
5 years ago
6
Creates a README with an overview of the project
#5
ChaoticTeal
closed
5 years ago
0
If you create any documentation or production docs, add them to the repo!
#4
dantogno
closed
5 years ago
2
Add a readme with an overview of the project
#3
dantogno
closed
5 years ago
1
Create a "Project" for each week's milestone
#2
dantogno
closed
5 years ago
1
Week One Milestone Reached
#1
ChaoticTeal
closed
5 years ago
7
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