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CharmedBaryon
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CommonLibSSE-NG
This is a reverse engineered library for Skyrim Special Edition and Skyrim VR.
MIT License
142
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Port FuDGE/Trueflame's CMake-based plugin declaration.
#41
jpstewart
closed
2 years ago
0
Port FuDGE/Trueflame 0.4.0's CMake-based plugin definition system
#40
jpstewart
closed
2 years ago
0
Investigate methods of hiding `inject`/`mock` functions outside of tests
#39
jpstewart
closed
2 years ago
0
Enable test runs for all build configurations.
#38
jpstewart
closed
2 years ago
0
Support tests for all build configurations
#37
jpstewart
closed
2 years ago
0
Integrate CommonLibVR fix for `IVirtualMachine` and `VirtualMachine` …
#36
jpstewart
closed
2 years ago
0
VR fixes in IVirtualMachine
#35
alandtse
closed
2 years ago
1
Merge upstream
#34
jpstewart
closed
2 years ago
0
Add macro for simplified `SKSEPlugin_Load` declaration.
#33
jpstewart
closed
2 years ago
0
Add macro for simplified `SKSEPlugin_Load` as alternative to Fully Dynamic Game Engine's system
#32
jpstewart
closed
2 years ago
0
Merge FuDGE/Trueflame's `REL::Version` literal operators
#31
jpstewart
closed
2 years ago
1
Integrate improved plugin declaration feature from Fully Dynamic Game Engine's Trueflame library.
#30
jpstewart
closed
2 years ago
0
Investigate integrating FuDGE/Trueflame PluginVersionData enhancements
#29
jpstewart
closed
2 years ago
0
Investigate potential for integration testing in GitHub CI
#28
jpstewart
opened
2 years ago
2
VR RE, portable member access for PlayerCharacter
#27
jpstewart
opened
2 years ago
0
RE on BSVRInterface and BSOpenVR
#26
jpstewart
opened
2 years ago
0
RE on BSOpenVRControllerDevice class
#25
jpstewart
opened
2 years ago
0
Support out-of-the-box IDA Pro header import.
#24
jpstewart
opened
2 years ago
1
Support for linking with LLVM linker
#23
jpstewart
opened
2 years ago
2
Automate running unit tests for Clang builds
#22
jpstewart
closed
2 years ago
0
Add automated unit testing for Clang builds, remove duplicate Catch2 …
#21
jpstewart
closed
2 years ago
0
Enable headless failures for unit testing in CI environments.
#20
jpstewart
closed
2 years ago
0
Merge upstream
#19
jpstewart
closed
2 years ago
0
Fix relocation tests for loading modules/address libraries.
#18
jpstewart
closed
2 years ago
0
Feature/merge upstream
#17
jpstewart
closed
2 years ago
0
Incorrect example for REL::VariantOffset in wiki
#16
miere43
closed
2 years ago
2
Fix Windows header include fragility, enable fmt/spdlog header-only f…
#15
jpstewart
closed
2 years ago
0
Feature/unit testing
#14
jpstewart
closed
2 years ago
0
Add options for stringifying `REL::Version`, and support for `fmt::fo…
#13
jpstewart
closed
2 years ago
0
Integrate VR PapyrusExtender fix for `GetEquippedArmorInSlot` for VR …
#12
jpstewart
closed
2 years ago
1
InventoryChanges::GetArmorInSlot may be incorrect in VR
#11
alandtse
closed
2 years ago
2
Add `GetActorValueIdFromName`
#10
fireundubh
closed
2 years ago
6
Remove Boost STL Interfaces to simplify `BSTHashMap` iterator and make concepts work.
#9
jpstewart
closed
2 years ago
0
Restore use of rsm-binary-io now that its 2.0.5 update has a workaround for Clang.
#8
jpstewart
closed
2 years ago
0
Merge upstream.
#7
jpstewart
closed
2 years ago
0
Merge menu RE development.
#6
jpstewart
closed
2 years ago
0
Pre-release updates
#5
jpstewart
closed
2 years ago
0
Merge upstream.
#4
jpstewart
closed
2 years ago
0
Merge Clang CI jobs
#3
jpstewart
closed
2 years ago
0
Merge VR support
#2
jpstewart
closed
2 years ago
0
Merge from upstream.
#1
jpstewart
closed
2 years ago
0
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