issues
search
Chinamming
/
nebula3
Automatically exported from code.google.com/p/nebula3
1
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
debug version's result will be wrong if there is a gamepad connect to the computer
#14
GoogleCodeExporter
opened
8 years ago
0
Window style is wrong for window mode
#13
GoogleCodeExporter
opened
8 years ago
0
the DisplayDevice's DisplayMode is not correct
#12
GoogleCodeExporter
opened
8 years ago
1
D3D9Texture::Unmap will assert
#11
GoogleCodeExporter
opened
8 years ago
0
There may be a delay on 3D Cue's transform information to take place
#10
GoogleCodeExporter
opened
8 years ago
0
The Audio System's "Wave" has no 3D effect
#9
GoogleCodeExporter
opened
8 years ago
0
XACTAudioDevice may have a momery leak
#8
GoogleCodeExporter
opened
8 years ago
1
DisplayDeivce should have a method for tool application's window
#7
GoogleCodeExporter
opened
8 years ago
2
Bug] PSSMutil's CameraFrustum FOV is doubled.
#6
GoogleCodeExporter
opened
8 years ago
0
volume texture code bug
#5
GoogleCodeExporter
opened
8 years ago
0
the device lost is not handled cerrectly
#4
GoogleCodeExporter
opened
8 years ago
0
=> VS8.0: idlc.sln ERROR: target 'idlc' not defined!
#3
GoogleCodeExporter
opened
8 years ago
0
warning C4819 (code page problems of non-unicode source files)
#2
GoogleCodeExporter
opened
8 years ago
3
Is this a bug?
#1
GoogleCodeExporter
opened
8 years ago
0