LowPoly
is implemented by JNI
, so it's much faster than other in java.
Like this:
There are two ways:
1.You can import the module lowpoly
to your project by Android Studio
2.LowPoly
is available in the MavenCentral, so getting it as simple as adding it as a dependency
compile 'com.uniquestudio:lowpoly:1.0.2'
Bitmap out = LowPoly.generate(Bitmap bitmap, int gradientThresh);
Larger the param gradientThresh
is, more abstract the out
bitmap is .
To avoid out of memory,you can resize the input bitmap using BitmapFactory.Options.inSampleSize
.
Copyright 2016 CoXier
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
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