CodaBool / terminal

A FoundryVTT module to create interactive terminals with custom content and theming
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Skill Check not working #19

Open CodaBool opened 1 week ago

CodaBool commented 1 week ago

🚩 The Issue

got an anonymous report of the following, adding as an issue here for visibility.

i cant use skill checks for 2d20 fallout system its telling me that its unidentified


🖥️ Setup

Active modules

Rideable _chatcommands breaktime chat-images color-picker colorsettings combat-tracker-dock designerdoors dice-calculator dice-so-nice dramatic-rolls effectmacro elevationruler fallout-custom-data foundrytodiscord foundryvtt-simple-calendar gm-notes gm-vision item-piles levels lib-wrapper monks-chat-timer monks-combat-details monks-common-display monks-little-details monks-player-settings monks-scene-navigation monks-wall-enhancement moulinette-compendiums moulinette-core moulinette-gameicons moulinette-imagesearch moulinette-navigation-tools moulinette-scenes moulinette-sounds moulinette-tiles multiface-tiles multilevel-tokens multistatus obs-utils old-crt-effects polyglot popout portal-lib raise-my-hand routinglib smalltime smarttarget socketlib splatter terminal theripper-premium-hub times-up token-action-hud-core visual-active-effects wall-height forge-vtt

📝 Dev Notes

CodaBool commented 1 week ago

I ran through all the skill checks and was not able to replicate this bug. This could have been related to a major bug I just patched (3.1.9). So, maybe its already resolved. I'll leave this up for a couple weeks for anyone to add any advice for how to replicate this.

If there's no activity I'll just close this one out.