CodaBool / terminal

A FoundryVTT module to create interactive terminals with custom content and theming
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[DISCUSSION] - Macro entry and exit deprecation #3

Closed CodaBool closed 6 months ago

CodaBool commented 8 months ago

I am deprecating the entry and exit macros and fully removing them in release version 2.0.0 (which won't come for a couple updates + months from now). This is because I am not entirely convinced that they would be better than my new macro method I've introduced.

The main dislike I have is that there is no consistent and clear way for me to do the exit macro. I settled on having it run regardless of if the Terminal UI is open. However, this isn't super clear to both the player or GM. I much prefer to have the macro happen when a user clicks the button for it within a Terminal UI.

I do want to recommend and make clear that the exact same functionality and much more can be achieved with monk's active tiles module.

CodaBool commented 6 months ago

Deprecation is complete on this. The feature has been removed.