I am deprecating the entry and exit macros and fully removing them in release version 2.0.0 (which won't come for a couple updates + months from now). This is because I am not entirely convinced that they would be better than my new macro method I've introduced.
The main dislike I have is that there is no consistent and clear way for me to do the exit macro. I settled on having it run regardless of if the Terminal UI is open. However, this isn't super clear to both the player or GM. I much prefer to have the macro happen when a user clicks the button for it within a Terminal UI.
I do want to recommend and make clear that the exact same functionality and much more can be achieved with monk's active tiles module.
I am deprecating the entry and exit macros and fully removing them in release version 2.0.0 (which won't come for a couple updates + months from now). This is because I am not entirely convinced that they would be better than my new macro method I've introduced.
The main dislike I have is that there is no consistent and clear way for me to do the exit macro. I settled on having it run regardless of if the Terminal UI is open. However, this isn't super clear to both the player or GM. I much prefer to have the macro happen when a user clicks the button for it within a Terminal UI.
I do want to recommend and make clear that the exact same functionality and much more can be achieved with monk's active tiles module.