A C Game Engine
⚠️ The Project as well as the Documentation is WIP and is prone to change.
stb_image.h
and stb_truetype.h
.On linux you need to install these dependencies:
sudo apt install libmesa-dev xorg-dev libxrandr-dev
First clone and enter the repo:
git clone --recursive https://github.com/Code-Nycticebus/claymore
cd claymore
Build it with a c compiler. From inside the claymore
directory, compile the build system. you can even:
cd claymore
gcc build/build.c -o build/build
./build/build
or build it with pybuildc:
pybuildc -d claymore build
Build it with a c compiler. From inside of the sandbox
directory:
gcc build.c -o build && ./build
Run the executable:
./sandbox
or build and run directly with pybuildc:
pybuildc -d sandbox run
Check out the documentation for more info. For an example project, take a look at shadertoy.