CodeAndWeb / texturepacker-godot-plugin

AtlasTexture and TileSet importer for Godot engine. Loads sprites sheets created with TexturePacker
MIT License
65 stars 17 forks source link

Import Presets for Texture Flags #8

Closed thejustinwalsh closed 4 years ago

thejustinwalsh commented 5 years ago

When importing the texture atlas, the Filter texture flag is on by default. When wanting your sprites to appear more pixelated it is desirable to turn the Filter flag off. Additionally, adding support for other Texture flags in the presets would be ideal.

The Tiled Plugin is an excellent example of how to handle import presets and Texture Flags.

thejustinwalsh commented 5 years ago

To be clear, you can edit the flag on the source png, and on the generated frames, however with every import you need to go back and check the box again. Would be nice if each import just kept my settings as a preset option.

CodeAndWeb commented 4 years ago

Looks useful. I unfortunately have no resources at the moment to add this feature... pull request welcome :)