CodeAndWeb / texturepacker-godot-plugin

AtlasTexture and TileSet importer for Godot engine. Loads sprites sheets created with TexturePacker
MIT License
65 stars 17 forks source link
godot-engine spritesheet textureatlas texturepacker tilesets

TexturePacker Importer

This is a plugin for Godot Engine to import sprite sheets generated with TexturePacker as Godot AtlasTexture.

Note: This plugin version is compatible with Godot 4.0 and newer. Use the version from the godot-3 branch if your are using Godot 3.

Installation

Simply download it from Godot Asset Library

Alternatively, download or clone this repository and copy the contents of the addons folder to your own project's addons folder.

Important: Enable the plugin on the Project Settings.

Features

Usage (once the plugin is enabled)

  1. Create a sprite sheet in TexturePacker
  2. Save the image and .tpsheet file in the godot asset folder
  3. Watch Godot import it automatically.

Known issues

Release notes

4.1.0 (2023-08-28)

4.0.1 (2022-10-13)

4.0.0 (2022-10-04)

1.0.5 (2020-06-16)

1.0.4 (2018-12-11)

1.0.3 (2018-10-05)

1.0.2 (2018-04-18)

1.0.1 (2018-03-14)

1.0.0 (2018-03-12)

License

MIT License. Copyright (c) 2018 Andreas Loew / CodeAndWeb GmbH