一款解决 Android App 换肤框架,极低的侵入性与学习成本。
模块 | 说明 | 版本 |
---|---|---|
PaintedSkin | 换肤核心包 | |
StandardPlugin | 减少代码侵入的插件包 | |
AutoPlugin | 全自动插件包 | |
ConstraintLayoutCompat | ConstraintLayout换肤兼容包 | |
TypefacePlugin | 替换字体插件 |
V3.0.0
V3.1.0
V3.2.0
ISwitchThemeSkinObserver
增加 onThemeSkinSwitchRunOnUiThread
接口V3.3.2
tint
属性换肤V3.4.0
minSdkVersion
至19V3.4.2
Config
增加性能模式,当使用体验优先时Activity将被允许在后台换肤V3.5.0
V3.5.1
android:drawablexxx
与 drawablexxxCompat
的属性支持V3.5.2
build.gradle
文件中添加:buildscript {
repositories {
maven { url "https://jitpack.io" } // 必须添加
}
dependencies {
...
classpath 'com.hujiang.aspectjx:gradle-android-plugin-aspectjx:2.0.10' // 如果不使用AutoPlugin可以不添加
}
allprojects {
maven { url "https://jitpack.io" } // 必须添加
}
}
AutoPlugin
,在项目 app
的 build.gradle
文件中添加:apply plugin: 'android-aspectjx'
android {
...
}
app
的 build.gradle
文件中添加:dependencies {
// 依赖的反射库
implementation 'com.github.CoderAlee:Reflex:1.2.0'
// 核心库
implementation 'com.github.CoderAlee.PaintedSkin:painted-skin:TAG'
implementation 'com.github.CoderAlee.PaintedSkin:standard-plugin:TAG'
// StandardPlugin 与 AutoPlugin 只需添加一个
annotationProcessor 'com.github.CoderAlee.PaintedSkin:auto-plugin:TAG'
implementation 'com.github.CoderAlee.PaintedSkin:auto-plugin:TAG'
//如果项目中的 ConstraintLayout 需要换肤则引入
implementation 'com.github.CoderAlee.PaintedSkin:constraintlayout-compat:TAG'
// 需要替换字体库时引入
implementation 'com.github.CoderAlee.PaintedSkin:typeface-plugin:TAG'
...
}
SkinMode.REPLACE_ALL
所有 View 都参与换肤,添加了 skin:enable="false" 标签的 View 将不参与换肤。SkinMode.REPLACE_MARKED
只有添加了 skin:enable="true" 标签的 View 才参与换肤。SkinMode.DO_NOT_REPLACE
任何 View 都不参与换肤。public final class App extends Application {
static {
Config.getInstance().setSkinMode(Config.SkinMode.REPLACE_ALL);
}
}
public final class App extends Application {
static {
Config.getInstance().setEnableDebugMode(false);
Config.getInstance().setEnableStrictMode(false);
}
}
public final class App extends Application {
static {
Config.getInstance().setPerformanceMode(Config.PerformanceMode.PERFORMANCE_PRIORITY);
Config.getInstance().setPerformanceMode(Config.PerformanceMode.EXPERIENCE_FIRST);
}
}
public final class App extends Application {
@Override
public void onCreate() {
super.onCreate();
WindowManager.getInstance().init(this,new OptionFactory());
}
}
final class OptionFactory implements IOptionFactory {
@Override
public int defaultTheme() {
return 0;
}
@Override
public IThemeSkinOption requireOption(int theme) {
switch (theme) {
case 1:
return new NightOption();
default:
return null;
}
}
}
@Skin
public final class OptionFactory implements IOptionFactory {
@Override
public int defaultTheme() {
return 0;
}
@Override
public IThemeSkinOption requireOption(int theme) {
switch (theme) {
case 1:
return new NightOption();
default:
return null;
}
}
}
class NightOption implements IThemeSkinOption {
@Override
public LinkedHashSet<String> getStandardSkinPackPath() {
LinkedHashSet<String> pathSet = new LinkedHashSet<>();
pathSet.add("/sdcard/night.skin");
return pathSet;
}
}
ThemeSkinService.getInstance().switchThemeSkin(int theme);
新建 Android application 工程。
皮肤工程包名不能和宿主应用包名相同。
将需要换肤的资源放置于res对应目录下
如果想要替换 Button
文字颜色,在 apk 的 res/values/colors.xml 的目录下有如下资源:
<color name="textColor">#FFFFFFFF</color>
在皮肤包对应 res/values/colors.xml 的目录下有如下资源:
<color name="textColor">#FF000000</color>
如果想要替换 Button
背景图片,在 apk 中有 res/mipmap/bg_button.png ,在皮肤包中 res/mipmap/bg_button.png
在皮肤包工程的 build.gradle
文件中添加:
applicationVariants.all { variant ->
variant.outputs.all { output ->
outputFileName = "xxx.skin"
}
}
核心接口 WindowManager.getInstance().getWindowProxy(getContext()).addEnabledThemeSkinView(View,SkinElement);
TextView textView = new TextView(getContext());
textView.setTextColor(getResources().getColor(R.color.textColor));
textView.setText("动态创建View参与换肤");
WindowManager.getInstance().getWindowProxy(getContext()).addEnabledThemeSkinView(textView, new SkinElement("textColor", R.color.textColor));
layout.addView(textView);
ThemeSkinService.getInstance().getCreateViewInterceptor().add(new LayoutInflater.Factory2() {
@Nullable
@Override
public View onCreateView(@Nullable View parent, @NonNull String name, @NonNull Context context, @NonNull AttributeSet attrs) {
return onCreateView(name, context, attrs);
}
@Nullable
@Override
public View onCreateView(@NonNull String name, @NonNull Context context, @NonNull AttributeSet attrs) {
if (TextUtils.equals(name,"TextView")){
return new Button(context, attrs);
}
return null;
}
});
通过拦截 View 的创建过程其实可以实现很多骚操作,比如上面这段代码就可以将全局的 TextView 替换成 Button 。这比在 XML 中一个一个修改要快捷方便的多。其中 Google 就是通过这种方式将 Button 替换为 AppCompatButton 。 AppCompatDelegate 也是同样的技术方案。
当自定义View或使用的三方库View中有自定义属性需要换肤时:
@RestrictTo(RestrictTo.Scope.LIBRARY)
public final class DefaultExecutorBuilder implements IThemeSkinExecutorBuilder {
/**
* 换肤支持的属性 背景
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_BACKGROUND = "background";
/**
* 换肤支持的属性 前景色
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_FOREGROUND = "foreground";
/**
* 换肤支持的属性 字体颜色
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_TEXT_COLOR = "textColor";
/**
* 换肤支持的属性 暗示字体颜色
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_TEXT_COLOR_HINT = "textColorHint";
/**
* 换肤支持的属性 选中时高亮背景颜色
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_TEXT_COLOR_HIGH_LIGHT = "textColorHighlight";
/**
* 换肤支持的属性 链接的颜色
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_TEXT_COLOR_LINK = "textColorLink";
/**
* 换肤支持的属性 进度条背景
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_PROGRESS_DRAWABLE = "progressDrawable";
/**
* 换肤支持的属性 ListView分割线
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_LIST_VIEW_DIVIDER = "divider";
/**
* 换肤支持的属性 填充内容
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_SRC = "src";
/**
* 换肤支持的属性 按钮背景
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
public static final String ATTRIBUTE_BUTTON = "button";
private static final Map<Integer, String> SUPPORT_ATTR = new HashMap<>();
static {
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_background, ATTRIBUTE_BACKGROUND);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_foreground, ATTRIBUTE_FOREGROUND);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_textColor, ATTRIBUTE_TEXT_COLOR);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_textColorHint, ATTRIBUTE_TEXT_COLOR_HINT);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_textColorHighlight, ATTRIBUTE_TEXT_COLOR_HIGH_LIGHT);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_textColorLink, ATTRIBUTE_TEXT_COLOR_LINK);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_progressDrawable, ATTRIBUTE_PROGRESS_DRAWABLE);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_divider, ATTRIBUTE_LIST_VIEW_DIVIDER);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_src, ATTRIBUTE_SRC);
SUPPORT_ATTR.put(R.styleable.BasicSupportAttr_android_button, ATTRIBUTE_BUTTON);
}
/**
* 解析支持换肤的属性
*
* @param context {@link Context}
* @param attributeSet {@link AttributeSet}
* @return {@link SkinElement}
*/
@RestrictTo(RestrictTo.Scope.LIBRARY)
@Override
public Set<SkinElement> parse(@NonNull Context context, @NonNull AttributeSet attributeSet) {
TypedArray typedArray = context.obtainStyledAttributes(attributeSet, R.styleable.BasicSupportAttr);
if (null == typedArray) {
return null;
}
Set<SkinElement> elementSet = new HashSet<>();
try {
for (Integer key : SUPPORT_ATTR.keySet()) {
try {
if (typedArray.hasValue(key)) {
elementSet.add(new SkinElement(SUPPORT_ATTR.get(key), typedArray.getResourceId(key, -1)));
}
} catch (Throwable ignored) {
}
}
} catch (Throwable ignored) {
} finally {
typedArray.recycle();
}
return elementSet;
}
/**
* 需要换肤执行器
*
* @param view 需要换肤的View
* @param element 需要执行的元素
* @return {@link ISkinExecutor}
*/
@Override
@RestrictTo(RestrictTo.Scope.LIBRARY)
public ISkinExecutor requireSkinExecutor(@NonNull View view, @NonNull SkinElement element) {
return BasicViewSkinExecutorFactory.requireSkinExecutor(view, element);
}
/**
* 是否支持属性
*
* @param view View
* @param attrName 属性名称
* @return true: 支持
*/
@Override
@RestrictTo(RestrictTo.Scope.LIBRARY)
public boolean isSupportAttr(@NonNull View view, @NonNull String attrName) {
return SUPPORT_ATTR.containsValue(attrName);
}
}
public class ViewSkinExecutor<T extends View> extends BaseSkinExecutor<T> {
public ViewSkinExecutor(@NonNull SkinElement fullElement) {
super(fullElement);
}
@Override
protected void applyColor(@NonNull T view, @NonNull ColorStateList colorStateList, @NonNull String attrName) {
switch (attrName) {
case ATTRIBUTE_BACKGROUND:
case ATTRIBUTE_FOREGROUND:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
applyDrawable(view, new ColorStateListDrawable(colorStateList), attrName);
} else {
applyColor(view, colorStateList.getDefaultColor(), attrName);
}
break;
default:
break;
}
}
@Override
protected void applyColor(@NonNull T view, int color, @NonNull String attrName) {
switch (attrName) {
case ATTRIBUTE_BACKGROUND:
view.setBackgroundColor(color);
break;
case ATTRIBUTE_FOREGROUND:
applyDrawable(view, new ColorDrawable(color), attrName);
break;
default:
break;
}
}
@Override
protected void applyDrawable(@NonNull T view, @NonNull Drawable drawable, @NonNull String attrName) {
switch (attrName) {
case ATTRIBUTE_BACKGROUND:
view.setBackground(drawable);
break;
case ATTRIBUTE_FOREGROUND:
view.setForeground(drawable);
break;
default:
break;
}
}
}
ThemeSkinService.getInstance().addThemeSkinExecutorBuilder(xxx);
public final class App extends Application {
static {
ConstraintLayoutCompat.init();
}
}
public final class App extends Application {
static {
TypefacePlugin.init();
}
@Override
public void onCreate() {
super.onCreate();
TypefacePlugin.getInstance().setEnable(true).switchTypeface(Typeface);
}
}
项目需要混淆编译时,请在 proguard-rules.pro 中添加如下规则
-keep class org.alee.reflex.** { *; }
-keep class org.alee.component.skin.** { *; }
Copyright [2018] [MingYu.Liu]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.