Colack / NeoRaquet

Neo-Raquet Game Engine
Apache License 2.0
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New Features #1

Open Colack opened 3 months ago

Colack commented 3 months ago

New Features

High Priority

Low Priority

Quality of life Programs (Eventually)

Colack commented 3 months ago

less go

leonpetrinos commented 3 months ago

Hi Colack,

I hope you're doing well! I came across your repository and am excited about the opportunity to contribute. I'd love to help out with some of the issues you've listed, particularly the top priority ones.

This would be my first issue, so I don’t have much experience with this yet, but I’m eager to learn and contribute. Could you provide me with a bit of context on these top priority issues? If you have any specific guidelines or suggestions on how to approach them, I'd greatly appreciate it.

Looking forward to your response and excited to contribute!

Best regards, Leon

Colack commented 3 months ago

Hi Colack,

I hope you're doing well! I came across your repository and am excited about the opportunity to contribute. I'd love to help out with some of the issues you've listed, particularly the top priority ones.

This would be my first issue, so I don’t have much experience with this yet, but I’m eager to learn and contribute. Could you provide me with a bit of context on these top priority issues? If you have any specific guidelines or suggestions on how to approach them, I'd greatly appreciate it.

Looking forward to your response and excited to contribute!

Best regards, Leon

Hi Leon,

I've actually been volunteering all week and working on another project, so I'll explain what I want implemented. For the updated palette system using structs, I want to implement a struct that can be modified to have different palettes for different levels, instead of having the palette embedded into the code. For the backported actor type, I want a different actor type that is more lightweight. For the LoadChrMult, that is something from Raquet, not NeoRaquet that I need to implement.

Feel free to implement whatever you want that you think would fit, I'm excited to see what comes of this.

Thanks,