Closed demonixis closed 8 years ago
Hey man, good work as always. One thing though, there's already a method for flipping textures here. Also, I was trying to only have one singleton for the whole engine, but it can be a little verbose and I don't see any situation in which we would want multiple texture managers, so you're good with that.
Hi, I'll update my code asap, I understand your thoughts about the singleton.
Hi, I have updated the code and it's better than previous commit, thanks for your remarks.