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ColinGilbert
/
noobwerkz-engine
My happy playground of programmer fun.
Apache License 2.0
20
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3
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Memory-safety and formal verification
#67
ColinGilbert
opened
4 years ago
0
Need different mesh types for terrain and indexed
#66
ColinGilbert
closed
4 years ago
1
Make graphics non-static.
#65
ColinGilbert
closed
8 years ago
1
Banish -fpermissive
#64
ColinGilbert
closed
8 years ago
1
Music tracker
#63
ColinGilbert
opened
8 years ago
0
User login and session management
#62
ColinGilbert
opened
8 years ago
0
Network replication protocol
#61
ColinGilbert
opened
8 years ago
0
Secure networking
#60
ColinGilbert
opened
8 years ago
0
Proper bootstrap scripts.
#59
ColinGilbert
opened
8 years ago
0
Cleanup components class
#58
ColinGilbert
closed
8 years ago
1
Volume mesh
#57
ColinGilbert
opened
8 years ago
0
Data-driven shaders
#56
ColinGilbert
opened
8 years ago
0
Templatize the math libraries
#55
ColinGilbert
closed
6 years ago
1
Create voxel world using stable version of PolyVox
#54
ColinGilbert
closed
6 years ago
1
Fix CSG
#53
ColinGilbert
closed
8 years ago
1
Cleanup logging
#52
ColinGilbert
opened
8 years ago
0
Generic swept shape algorithm
#51
ColinGilbert
opened
8 years ago
0
Test alternative data structures vs std::map in noob::stage
#50
ColinGilbert
opened
8 years ago
1
Make graphics API scriptable
#49
ColinGilbert
closed
8 years ago
1
Box modeling
#48
ColinGilbert
opened
8 years ago
0
Screencasts
#47
ColinGilbert
opened
8 years ago
0
Keep temp data in memory instead of writing to disk
#46
ColinGilbert
closed
8 years ago
1
Create proper overlay GUI
#45
ColinGilbert
opened
8 years ago
0
PostgreSQL state saves and loads
#44
ColinGilbert
opened
8 years ago
0
Stats collection
#43
ColinGilbert
opened
8 years ago
0
Clean up graphics a little
#42
ColinGilbert
closed
8 years ago
0
Add skeletal weights calculation
#41
ColinGilbert
opened
8 years ago
0
Add skeletal animation playback
#40
ColinGilbert
opened
8 years ago
0
Improve character controller
#39
ColinGilbert
opened
8 years ago
0
Add terrain shader
#38
ColinGilbert
opened
8 years ago
0
Character armature
#37
ColinGilbert
opened
8 years ago
0
Capture to ozz-anim
#36
ColinGilbert
opened
8 years ago
0
Setup proper packaging for new dev setup
#35
ColinGilbert
opened
8 years ago
0
Mac OS X port
#34
ColinGilbert
opened
8 years ago
0
Windows port
#33
ColinGilbert
opened
8 years ago
0
Android port
#32
ColinGilbert
opened
8 years ago
0
iOS port
#31
ColinGilbert
opened
8 years ago
0
SQLite saves
#30
ColinGilbert
opened
8 years ago
0
Serialization
#29
ColinGilbert
opened
8 years ago
0
Component dependency tracking
#28
ColinGilbert
closed
8 years ago
1
Rebuild scene (aka: vacuum)
#27
ColinGilbert
opened
8 years ago
0
Invalidate component
#26
ColinGilbert
opened
8 years ago
0
Signals/Events
#25
ColinGilbert
opened
8 years ago
0
Add fast polymorphic collections to the entity system
#24
ColinGilbert
opened
8 years ago
0
Component system: Enforce proper handling of illegal accesses.
#23
ColinGilbert
closed
8 years ago
0
Integrate physics_body component
#22
ColinGilbert
closed
8 years ago
1
Enforce 0-object creation with templates
#21
ColinGilbert
closed
8 years ago
1
Explicit in-memory cache API
#20
ColinGilbert
closed
8 years ago
1
Networking
#19
ColinGilbert
closed
8 years ago
1
Structural changes
#18
ColinGilbert
closed
8 years ago
0
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