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CommanderSpice
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Phoenix-Annihilation
Real-time strategy game using the spring engine, balanced by the community
https://springrts.com/phpbb/viewforum.php?f=93
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[string "gamedata/moveDefs.lua"]:317: attempt to call field 'GetModOptions' (a nil value)
#21
abma
opened
6 years ago
0
Adapt classic IA bots to work...
#20
FabriceFABS
opened
7 years ago
0
Better unit movements
#19
nixtux
opened
7 years ago
0
Dragon teeth and walls autotargeted after given to ally
#18
CommanderSpice
opened
7 years ago
0
missing link to this repo
#17
abma
closed
7 years ago
1
autohosts?
#16
abma
closed
7 years ago
1
Metal heaps dropping from the sky
#15
CommanderSpice
opened
7 years ago
0
Write the names on the intro screen using lua
#14
CommanderSpice
closed
7 years ago
1
Restore old binding and behaviour of "set target" (#7)
#13
CommanderSpice
opened
7 years ago
0
Air transports ram freshly unloaded units across the map (#10)
#12
CommanderSpice
closed
7 years ago
2
Air transports fail to load and unload units on the first try (#11)
#11
CommanderSpice
closed
7 years ago
2
Core t2 land vehicle cannot unload (#12)
#10
CommanderSpice
opened
7 years ago
1
Buff vanguard (#14)
#9
CommanderSpice
opened
7 years ago
0
Make enemy commanders transportable again
#8
CommanderSpice
opened
7 years ago
0
Make reclaiming nanoframes return resources over time (#19)
#7
CommanderSpice
opened
7 years ago
1
Some planes are not able to land on t2 air repair pad (#9)
#6
CommanderSpice
opened
7 years ago
0
Disable air collision (#5)
#5
CommanderSpice
closed
7 years ago
1
Close metal makers when they take damage (#3)
#4
CommanderSpice
closed
7 years ago
1
Stop metal makers leaving wrecks when they get destroyed (#2)
#3
CommanderSpice
opened
7 years ago
0
Bring back the t2 torpedo launcher (#1)
#2
CommanderSpice
opened
7 years ago
0
Balance change 4, "make planes crash to the ground like they used to "
#1
nixtux
opened
7 years ago
1