Closed adamkewley closed 3 months ago
Related to frame definition (#490), because the frame definition UI requires easy methods for moving spheres/points/meshes around in a 3D scene and the current implementation is effectively piggy-backing on an OpenSim::Model.
OpenSim::Model
Dropping - it'd be unclear to users
Related to frame definition (#490), because the frame definition UI requires easy methods for moving spheres/points/meshes around in a 3D scene and the current implementation is effectively piggy-backing on an
OpenSim::Model
.