Specifically, for PhysicalOffsetFrame, Station, and PathPoint components where it's understood that some property (e.g. position is currently expressed w.r.t. some frame (e.g. the parent) and the user would like the editor to edit the quanity in some other frame (but save it in the "actual" frame).
The utility of this is that the user could select /ground in order to express frames w.r.t. ground, but they also would have the option to edit it w.r.t. anything they're interested in.
Specifically, for
PhysicalOffsetFrame
,Station
, andPathPoint
components where it's understood that some property (e.g.position
is currently expressed w.r.t. some frame (e.g. the parent) and the user would like the editor to edit the quanity in some other frame (but save it in the "actual" frame).The utility of this is that the user could select
/ground
in order to express frames w.r.t. ground, but they also would have the option to edit it w.r.t. anything they're interested in.