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ConfettiFX
/
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Apache License 2.0
4.71k
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confetti-dev
#157
JenkinsConffx
closed
4 years ago
0
Benchmark support?
#156
michaellarabel
closed
4 years ago
7
CI-Update
#155
AntoineConffx
closed
4 years ago
0
confetti-dev
#154
JenkinsConffx
closed
4 years ago
0
Basic Documentation
#153
pewsplosions
closed
6 months ago
8
[Vulkan] updateDescriptorSet is different from the DirectX12
#152
y18a
closed
4 years ago
6
[Vulkan] rootcbv of detection is case sensitive.
#151
y18a
closed
4 years ago
2
[Vulkan] Failed to extend descriptor pool
#150
y18a
closed
4 years ago
2
Use ProjectDir in RendererDX12 PC vcxproj
#149
leweaver
closed
4 years ago
2
confetti-dev
#148
JenkinsConffx
closed
4 years ago
0
confetti-dev
#147
JenkinsConffx
closed
4 years ago
0
confetti-dev
#146
JenkinsConffx
closed
4 years ago
1
confetti-dev
#145
JenkinsConffx
closed
4 years ago
0
Stereoscopy with Vulkan?
#144
Geenz
closed
6 months ago
19
confetti-dev
#143
JenkinsConffx
closed
4 years ago
0
Updated travis Xcode version
#142
AntoineConffx
closed
4 years ago
0
Fix descriptor wiki link
#141
manas-kulkarni
closed
4 years ago
0
confetti-dev
#140
JenkinsConffx
closed
4 years ago
0
Terrain example + shadows?
#139
VinnyVicious
closed
4 years ago
2
Minimal example?
#138
VinnyVicious
closed
4 years ago
8
VS2019 support, please.
#137
RPG3D
closed
4 years ago
5
confetti-dev
#136
JenkinsConffx
closed
5 years ago
0
Upstream
#135
DeanoC
closed
5 years ago
1
Fixed build script issue
#134
JenkinsConffx
closed
5 years ago
0
Integrating The Forge with existing projects?
#133
hydexon
closed
5 years ago
3
confetti-dev
#132
JenkinsConffx
closed
5 years ago
0
Vulkan sampler set the anistropy flag to false always.
#131
DeanoC
closed
5 years ago
1
Vulkan and D3D12 backend set sampler maxLod to zero for nearest mipmap mode
#130
DeanoC
closed
5 years ago
1
Metal backend buffer namespace collision
#129
DeanoC
closed
4 years ago
0
The DepthStateDesc.mDepthTest is ignored on the Metal backend
#128
DeanoC
closed
5 years ago
1
25 Skinning can't run on Macbook Pro.
#127
ldbfrank
closed
5 years ago
5
Few path fixes and few other minor errors
#126
DeanoC
closed
5 years ago
0
confetti-dev
#125
JenkinsConffx
closed
5 years ago
0
Missing KeyKpAdd mapping
#124
srojasfredini
closed
4 years ago
5
How do i build The Forge?
#123
AlastairGrowcott
closed
5 years ago
6
confetti-dev
#122
JenkinsConffx
closed
5 years ago
0
Assert while profiling
#121
lua9520
closed
5 years ago
3
confetti-dev
#120
JenkinsConffx
closed
5 years ago
0
Assert in the profiler (Win8.1)
#119
divinon
closed
5 years ago
4
Vulkan - Mesa RADV driver fix to prevent a segfault
#118
boberfly
closed
5 years ago
1
Driver crash with Radeon Mesa driver (RADV) on Linux
#117
boberfly
closed
5 years ago
7
how to build on linux
#116
pgruenbacher
closed
5 years ago
19
confetti-dev
#115
JenkinsConffx
closed
5 years ago
0
How to build a sample with Visual Studio?
#114
johannesugb
closed
5 years ago
3
Cannot usepython build it on windows
#113
ifeuille
closed
5 years ago
1
cmdBindDescriptors performance issue (DX12)
#112
jdswebb
closed
5 years ago
3
DescriptorBinder best practice
#111
jdswebb
closed
5 years ago
2
RenderDoc compatibility with SM6+
#110
jdswebb
closed
5 years ago
4
Texture updates broken
#109
jdswebb
closed
5 years ago
4
15_Transparency can not run on MacOS
#108
ldbfrank
closed
5 years ago
4
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