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ConfettiFX
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The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Apache License 2.0
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Reduce GL ES buffer allocation frequency.
#204
Michael-Lfx
closed
2 years ago
1
How to get assets of example - visibility buffer?
#203
jerrywwl
closed
3 years ago
1
Fix iOS Xcode Open GL ES Error breakpoint crash.
#202
Michael-Lfx
closed
2 years ago
1
Segmentation Fault on Linux through CodeLite at vkCreateInstance
#201
sierret
closed
3 years ago
7
Does the animation middleware support morph animation or shape key
#200
luoxz-ai
opened
3 years ago
1
Fix typo.
#199
Michael-Lfx
closed
2 years ago
1
confetti-dev
#198
JenkinsConffx
closed
3 years ago
0
confetti-dev
#197
JenkinsConffx
closed
3 years ago
0
Add userdata to WidgetCallback
#196
wutipong
closed
3 months ago
2
Vulkan renderer doesn't work when Vulkan implementation has more than 4 queue families
#195
pdaniell-nv
closed
3 years ago
2
CMake support?
#194
kangsheng89
opened
3 years ago
11
The-Forge headers polluting includers with Obj-C code
#193
Takarashy-URender
closed
3 years ago
5
upgrade ozz-animation to 0.13.0
#192
dxd39
closed
3 years ago
2
The-Forge 1.47 Can't build by Xcode 12.3 on macOS 11.1
#191
ldbfrank
closed
3 years ago
2
Release 1.47 - December 18th, 2020 - OpenGL ES 2.0 Android support | Device Reset Support | DRED / Breadcrumb support | Lua driven functional tests | DX11 refactor | YUV support through Vulkan
#190
JenkinsConffx
closed
3 years ago
0
Add shader variable types in reflection
#189
TLaviron
closed
3 years ago
3
typo - lowercase L in first DepthStencilClearFlags constant "ClEAR_DEPTH"
#188
kevinw
closed
3 years ago
2
Multi GPU with multi monitor support?
#187
TLaviron
closed
3 years ago
4
Ubuntu: Examples fail to build
#186
mckees
closed
3 years ago
3
Use in Torque3d
#185
SimonMGS
closed
3 years ago
2
confetti-dev
#184
JenkinsConffx
closed
3 years ago
0
VERTEX_ATTRIB_RATE_INSTANCE ignored on macOS 10.12, iOS 10.0
#183
Takarashy-URender
closed
3 years ago
3
Flickering on master when vsync is off
#182
happydpc
closed
3 years ago
6
Release 1.45 - August 6th, 2020 - TressFX | File System Rewrite
#181
AntoineConffx
closed
3 years ago
0
Missing all source files in example project Ephemeris
#180
leafyoung88
closed
3 years ago
1
Travis python fix
#179
AntoineConffx
closed
4 years ago
0
confetti-dev
#178
JenkinsConffx
closed
4 years ago
0
Forge polluting global C++ namespace
#177
alex-mat
opened
4 years ago
8
[08_GlftViewer] Application crash on missing resource
#176
peppemas
closed
3 years ago
4
Metal fix denoiser
#175
manas-kulkarni
closed
4 years ago
0
Support for DX12 Ultimate? (mesh shader & sampler feedback)
#174
oscarbg
closed
5 months ago
5
confetti-dev
#173
JenkinsConffx
closed
4 years ago
0
confetti-dev
#172
JenkinsConffx
closed
4 years ago
0
Add RenderGraph/FrameGraph support
#171
cylof22
closed
5 months ago
7
codelite build: PIC error.
#170
stolk
closed
4 years ago
1
confetti-dev
#169
JenkinsConffx
closed
4 years ago
0
04_ExecuteInDirect poor performance on MacPro 2019, AMD Vega II, Catalina 10.15.3
#168
camots
closed
4 years ago
12
confetti-dev
#167
JenkinsConffx
closed
4 years ago
0
confetti-dev
#166
JenkinsConffx
closed
4 years ago
0
Debugger fix for Path type
#165
Giperion
closed
4 years ago
1
Fix Travis CI
#164
AntoineConffx
closed
4 years ago
0
confetti-dev
#163
JenkinsConffx
closed
4 years ago
0
13_UserInterface - Crash
#162
peppemas
closed
4 years ago
3
18_VirtualTexture breaks with dx and vk
#161
trsh
closed
4 years ago
3
09_LightShadowPlayground, 09a_HybridRaytracing broken on my setup
#160
trsh
closed
4 years ago
1
EntityComponentSystem example has bad FPS
#159
trsh
closed
4 years ago
4
CMakeLists.txt really needed
#158
Hideman85
closed
4 years ago
28
confetti-dev
#157
JenkinsConffx
closed
4 years ago
0
Benchmark support?
#156
michaellarabel
closed
4 years ago
7
CI-Update
#155
AntoineConffx
closed
4 years ago
0
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