Closed alexanderwernerrose closed 2 years ago
@alexanderwernerrose Thanks for this! Just wondering if this is the only code you needed to update in wheel.js
? Adding window.devicePixelRatio
makes it a lot sharper, but it breaks the dragging/spinning of the wheel, wondering if this also needs to be added in other places?
@alexmahan yher its not quite right. I have a PR in the pipeline to put this in.
Yes, I must admit that I don't use the drag functionality in my case, that's why I didn't look at it in that regard.
@alexanderwernerrose thanks for raising this issue. Its a good idea to do this and the code you posted above is helpful. Lets leave the issue open until the PR is merged.
Hi Tim,
great work on this one, the wheel is fantastic!
One thing for you or other stumbling upon this: the wheel was a bit blurry for me, but this did the trick: https://stackoverflow.com/a/58345223
It resulted in changing