Closed meshane closed 7 months ago
HI @meshane,
You should be able to do this by handling the onSpin
event - simply set isInteractive
to false
.
@meshane and anyone else reading this in the future. To be clear, I think what @CrazyTim had in mind was to do something like this:
wheel.onSpin(event => {
wheel.isInteractive = false;
});
wheel.onRest(event => {
wheel.isInteractive = true;
});
I like allowing the user to spin the wheel with a finger on a mobile device, but I don't want them to then stop it by touching the wheel in order to set the result they want.