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In Minecraft there's Soul Fire, yet if you or a mob catch fire because of it, nothing will change from normal fire.
This mod makes Soul Fire actually work as one would expect, all whilst providing an easy-to-use API for modders that want to add their own custom fire and have it behave consistently.
1.21
A list of mods adding full compatibility with Soul Fire'd by integrating Soul Fire behavior and, in some cases, registering new Fires:
Mod | Loader |
---|---|
Oh The Biomes You'll Go | All |
Tetra with Tetracelium | All |
Decorative Blocks | All |
Danger Close | All |
Torch hit! | All |
Alex's Mobs Interaction | All |
Amendments | All |
If you want your mod to appear in this list, open an issue here and provide a link to your mod!
Mod | Loader | Requirement |
---|---|---|
Cobweb | All | Required |
Forge Config API Port | Fabric; Forge ≥ 1.20.2 | Required < 1.21 |
Feel free to use this mod for any modpack or video, just be sure to give credit and possibly link here.
This project is published under the GNU General Public License v3.0.
To learn how to use the provided API follow the Wiki on GitHub.
The API is available with datapacks too, to learn more follow the dedicated Wiki page.